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xPanchy

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10 comments

  1. Revenge096
    Revenge096
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    Out of curiosity... did Dawn of Skyrim - Unofficial Patch - ORD not work for you? That mod claims to be fixing navmeshes in all cities, including Riften. When I compared navmesh records in SSEdit, it appears that this mod is modifying much more of navmeshes than yours, while yours is only fixing that bridge spot right? Basically I'm trying to decide whenever it's better to use yours and load it after that mod, or just only use that unofficial patch one.

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    1. xpanchy
      xpanchy
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      I've never tried it, and from what I saw on the mod page and its comments, it's a little outdated and things are a bit muddled with compatibility so I just avoided it altogether since this fix in question is very simple and it was something I could easily do myself.

      As for your choice it's hard to say, there's probably no harm in using both as this only makes very minor edits, just load this patch after the other one.
    2. Revenge096
      Revenge096
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      Thanks.
  2. Doux8
    Doux8
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    Is this mod compatible with AI overhaul?
    1. xpanchy
      xpanchy
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      This patch just affects the navmesh, it doesn't do anything with actor AI, so yes, probably.
  3. 18203403122
    18203403122
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    Thank you, my friend
  4. fatalmann
    fatalmann
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    If you have issues with npcs finding their places with dawn of skyrim, you should really give this a shot.
    Solved several issues for me in riften in an almost 2k mods heavy list.
    Thank you
    1. fatalmann
      fatalmann
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      I also have the original-before-this-mod-issue in whiterun too.
      Am i maybe lucky enough, that you're working on patching that one too? :D
    2. xpanchy
      xpanchy
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      where are they getting stuck in Whiterun?
  5. Kuyx
    Kuyx
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    This singlehandedly saved my issue with Riften's navmesh and NPCs getting stuck around. Thank you!