Hey all - I finally dropped back into Skyrim land, and found there's a bazillion new versions!
I've updated the underlying "Invertory Functions" mod - which is what makes all the really good parts of this mod (like multi-dose, and off-hand-weapon poisoning) work. Afraid it's only for the latest AE (1.6.640), cos I couldn't face doing the Steam-version-rollback trick for all the previous versions..
If you're on AE 1.6.640 though, go grab the latest Inv Funcs here - https://www.nexusmods.com/skyrimspecialedition/mods/13366. I tested it myself with this mod, that update, Skyrim AE 1.6.640, and SKSE 2.2.2 (and 2.2.3), and it's back to working as I remember.
Thank you all, for the interest and kindness you've shown this little mod idea I had - it's very appreciated! :D
its worked for me. just wonder can you make a patch for Lamas, since everytime apply poison though hotkey, I have to enter the inventory again and then exit to display the icon.
Hello Kalivore Have been using this awhile now, but lately its stopped working for me , as in poisons not showing on any weapons in inventory, nor is the widget count showing on screen anymore, even tho the box is check..? Have tried different load orders, turning the widget box on and off, nothing ? Promts on work fine its just doesn't put poisons on any weapon , nor does it show weapon in inventory as having poison on them ? Going to try uninstalled saving then re installing .. Re Edit Nope with a fresh re install, still not working , not showing up on weapon vanilla or other wise , widgets still not showing on screen , these 2 things worked fine till recently , and not changed my loader at all ... >< with all the shfting around n trying things, its now working again (@#$%%$@#)
I've checked the oldrim version comment section to find out there is an incompatibility with jaxonz renamer. Any suggestions if I really wanna use both in the inventory? Do you think there is another way of approaching the itemselection? I just wanna know if it's worth the effort of messing with the scripts. Thanks in advance!
Hi, the MCM loads, but all text is in variables, like this: $sometext. It must be a game language issue. Can someone please add a photo for me to see which variable means what? EDIT: I figured it out
Can you please add a feature in the MCM or show me where to edit the widget positioning and scaling? This is very much needed.
I could do the changes myself if the author would give some guidance
Other than that, mod works like a charm, thank you!
Important note: this mod DOES work with rolled back Skyrim SE with the latest SE-related versions of all requirements.
In order to make it work though, you must favorite both the poisons you desire, as well as the weapon you wish to poison. Pressing the assigned hotkeys from the quick favorites menu - NOT going into your inventory! - will allow you to add poison, add doses, and remove poison from your weapon.
To be extra safe and sure that it's working, enable the add/clean dialogues in the MCM to "always" appear.
94 comments
I've updated the underlying "Invertory Functions" mod - which is what makes all the really good parts of this mod (like multi-dose, and off-hand-weapon poisoning) work. Afraid it's only for the latest AE (1.6.640), cos I couldn't face doing the Steam-version-rollback trick for all the previous versions..
If you're on AE 1.6.640 though, go grab the latest Inv Funcs here - https://www.nexusmods.com/skyrimspecialedition/mods/13366. I tested it myself with this mod, that update, Skyrim AE 1.6.640, and SKSE 2.2.2 (and 2.2.3), and it's back to working as I remember.
Thank you all, for the interest and kindness you've shown this little mod idea I had - it's very appreciated! :D
Have been using this awhile now, but lately its stopped working for me , as in poisons not showing on any weapons in inventory, nor is the widget count showing on screen anymore, even tho the box is check..?
Have tried different load orders, turning the widget box on and off, nothing ?
Promts on work fine its just doesn't put poisons on any weapon , nor does it show weapon in inventory as having poison on them ?
Going to try uninstalled saving then re installing ..
Re Edit Nope with a fresh re install, still not working , not showing up on weapon vanilla or other wise , widgets still not showing on screen , these 2 things worked fine till recently , and not changed my loader at all ...
>< with all the shfting around n trying things, its now working again (@#$%%$@#)
I've checked the oldrim version comment section to find out there is an incompatibility with jaxonz renamer. Any suggestions if I really wanna use both in the inventory? Do you think there is another way of approaching the itemselection? I just wanna know if it's worth the effort of messing with the scripts.
Thanks in advance!
EDIT: I figured it out
Can you please add a feature in the MCM or show me where to edit the widget positioning and scaling? This is very much needed.
I could do the changes myself if the author would give some guidance
Other than that, mod works like a charm, thank you!
In order to make it work though, you must favorite both the poisons you desire, as well as the weapon you wish to poison. Pressing the assigned hotkeys from the quick favorites menu - NOT going into your inventory! - will allow you to add poison, add doses, and remove poison from your weapon.
To be extra safe and sure that it's working, enable the add/clean dialogues in the MCM to "always" appear.