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Ryokhan

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About this mod

A bundle of some small patches I made for Beyond Skyrim: Bruma
just some little QoL stuff, pick the ones you want

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Hub for some small patches and tweaks I made for "Beyond Skyrim: Bruma". There is nothing balance-breaking, pick what you want.


Patch 1: Cyrodilic weaponry Craftbook
Beyond Skyrim: Bruma boasts an impressive array of local weaponry, the downside is that it bloats your crafting list (if you get bored scrolling hundred of items while searching the right sword to craft, it can be a chore). In order to declutter your crafting menu with this patch, all the recipes for weapons and armors of this mod will appear only when you have the craftbook in your inventory, and disappear once you drop it. 

Since the craftbook only affects recipes it should also be compatible with retexture mods, bodyslides, SPID, leveled list or whatever you can come up, as long as they don't modify the BASE ID of the items (it works quite well with Andrealphus' Beyond Skyrim - Bruma - Unofficial Patch, which btw, I recommend to install as well).
You can create the manual at the tanning rack using 1 leather and 1 paper.
I left an Article with the details.



Patch 2: Welcome to Bruma
Do you ever feel bad for those poor cyrodiilic bandits, as you walk in Bruma with your dragon armor? Or maybe you just want to walk around without all your apparel looted in Skyrim but feel too lazy to walk back to your nearest house? 
No problem. A traveller forgot his bag In front of the broken tower just south of the Pale Pass Fort (the one with rats), and never came back.
Just look on the other side of the road, it's a bit hidden but you will find an Old Knapsack.
Inside the sack there are:
  • Colovian clothes
  • a complete Colovian fur armor
  • a cyrodillic iron sword
  • a cyrodillic iron dagger
  • an iron ingot, in case you need it for your blacksmithing purposes.
Just drop your far too flashy stuff in the knapsack, dress as a local and make your way to the city.

The knapsack is a bit hard to find (check the pictures if you can't find it) but the content won't respawn, so it's totally safe for storing your stuff (except Meridia's beacon, please don't leave that junk in Bruma).



Patch 3: Leftover Mannequin
The previous owner of the house you can buy in Bruma forgot a mannequin in the basement, so you'll get it for free with the house.
It's a normal mannequin, so it'll be influenced by whichever mannequin-related mod you have installed.



F.A.Q.
Spoiler:  
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- ESP-FE?
ESP-FE

- Safe to install mid-game?
I made all of them mid-game, so yes.

- AE or SE?
Built on SE 1.5.97 but they only affects recipes or other smal details of the main mod or place a couple items around, so they should work on any 1.6+ version that doesn't screw the basic recipe system.

- Is this compatible with...
Unless you have a mod that affect the specific recipes of the craftbook, there should be no problems.
In general if BS:Bruma mod works for you, this does too.



Kudos to the whole staff of Beyond Skyrim for the excellent work.