Due to time constraints and the sheer number of mods to keep track of, I may not be able to reply to all posts. The Enairim community can probably help you out faster!
not sure if this is a bug but im playing as a wood elf and when my bird lowers the attackers armor rating i can insta kill them with a shield bash i was wondering if this is normal?
EDIT: after some testing i think it maybe only insta killing against weak enemies, maybe it has to do when the armor rating is negative?
I'm being harassed by "Treasure Hunter" seemingly every cell transition, there is a new one. Ever since I looted the Grail of Betony off the first. How to I get rid of them, they find me everywhere, even at home and in inns and stop me from waiting or sleeping.
Hi there, don't suppose anyone knows if Lost Races of Aetherius is compatible with Imperious? (I checked on the LRoA page but couldn't find anything, I also checked on Imperious patches but no specifics there)
I appear to be having a bug where a lot of race name "strings" (I think) are being messed up somewhere somehow, and the only clues I could find with searching google mention Imperious as a possible source?
In character creation, in subtitled names, in loading screens, some races names are in all caps or lowercased, such as:
nord and IMPERIAL
I've experienced this bug before but it's never bothered me as it was just a race selection during creation issue.
Now it extends to the subtitles and loading screens and other places where the race names are mentioned.
I understand this most likely means that some incompatibility is occurring in my mod list somewhere, I'm more looking for help to find the culprit to remove or patch it.
I noticed something that bothers me about the Dunmer's Ancestral Guardian ability: It produces sounds; Sounds that can be heard by enemies. So I'm just sneaking about, as Dunmers does, approach an unsuspecting bandit when the ability kicks in about 20 meters away and the bandit 180 on me and starts to attack. This makes any kind of assassin job impossible.
You aggroed them beforehand. The ability only activates when you enter combat, which triggering aggro counts as... If you hadn't drawn aggro it wouldn't have triggered. Does the ability produce sound otherwise? I'm not sure, but I think it's likely you're just confusing the cause and effect here.
I really like the shock wave of the orc, how do I get this passive playing for the Imperial? is it possible? I only need this skill. thanks for the reply.
How significant do "quests" completed for NPCs have to be to unlock the Imperial's Colovian Star ability? For example, retrieving Argonian Ale for Brenuin or retrieving Andurs' Amulet of Arkay did not cause the counter to increase. Thanks!
Im playing a Breton and have a Problem: i still have Access to the Vanilla Active (Dragonskin). Additionaly...i have the Vanilla 25% Magic resist AND the imperious 15% Magic resist...
Has anyone randomly had contingency just stop working mid playthrough for certain conditions?? It seems like the only one that actually works now is “casting a spell 60s”. I feel like the trigger was something to do with becoming a VL, although honestly no idea. Reloading an older save the conditions work, later 80% say contingency added yet fail to take effect for anything other than casting a spell.
Yes! I have just had this exact problem! Tried multiple times to reuse the power to reset it and like you say it seems it only works 20% of the time. I had it set to activate when combat started as I had ebonyflesh and a modded magical resistance spell set. I didn't want it every time I cast a spell as I thought this might be a bit overpowered, but honestly I didn't know that having it set to those conditions made it work so thats what I will do now. I also recently became a vampire/vampire lord. I actually thought this bug was something to do with one of the vampire mods I downloaded (Enhanced Vampire Appearance) as it has an Imperious Races patch that I also downloaded. I thought the patch might be what caused the bug? Did you download this as well by any chance? If so then I think its likely to do with that, but if not then it must be an Imperious problem.
No. I actually dont have a Vampire overhaul at all currently, its actually pure vanilla as I dont normally go the route. I thought originally the triggers stopped working because Id transformed, but even when reverted most fail to work.
Hello making sure here, but can I patch this mod to work with A Tale of Two Moons - Khajiit Furstocks? Basically giving the khajiit added by that mod the same ability as khajiit in this mod?
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Due to time constraints and the sheer number of mods to keep track of, I may not be able to reply to all posts. The Enairim community can probably help you out faster!
Discuss this mod on /r/EnaiRim or the Enairim Discord
EDIT:
after some testing i think it maybe only insta killing against weak enemies, maybe it has to do when the armor rating is negative?
Now they are invisible.
In character creation, in subtitled names, in loading screens, some races names are in all caps or lowercased, such as:
nord and IMPERIAL
I've experienced this bug before but it's never bothered me as it was just a race selection during creation issue.
Now it extends to the subtitles and loading screens and other places where the race names are mentioned.
I understand this most likely means that some incompatibility is occurring in my mod list somewhere, I'm more looking for help to find the culprit to remove or patch it.
Any help would be appreciated.
Does the ability produce sound otherwise? I'm not sure, but I think it's likely you're just confusing the cause and effect here.
What the fck is goin on?
It seems like the only one that actually works now is “casting a spell 60s”. I feel like the trigger was something to do with becoming a VL, although honestly no idea. Reloading an older save the conditions work, later 80% say contingency added yet fail to take effect for anything other than casting a spell.
I also recently became a vampire/vampire lord. I actually thought this bug was something to do with one of the vampire mods I downloaded (Enhanced Vampire Appearance) as it has an Imperious Races patch that I also downloaded. I thought the patch might be what caused the bug? Did you download this as well by any chance? If so then I think its likely to do with that, but if not then it must be an Imperious problem.