About this mod
AI up-scaled shrine textures with all new normal maps. WIP, new textures will be added as they are completed.
- Permissions and credits
- Donations
Features
- All textures were AI up-scaled from the LE textures
- New normal and specular maps have been created for these textures. Normal and specular maps are not up-scales of the vanilla maps.
Azura - Texture has much more detail than the original vanilla texture. Texture looks much better from normal viewing distances. If you climb the mountain to get to your character's nose up against the statue it doesn't have as much detail, but I don't think most people view the statue from that angle.
Hircine - Original texture was 1k. The up-scaled texture is 4k. Since this shrines isn't as big as Azura, the details from the up-scale of the diffuse/color texture is really only noticeable when viewing the shrine up close. The new normal map makes the shading on the carved portions of the shrine much more noticeable from most viewing distances.
Divine Shrines that grant blessings - (Akatosh, Arkay, Dibella, Julianos, Kynareth, and Mara so far) These all started out as 512x512 textures. They have been up-scaled to 2048x2048. I gave a lot of attention to re-working the normal and specular maps for these to make sure the light interacts with the textures appropriately for the type of material the shrines were made out of. I do plan to add the rest of these shrines soon.
Installation
Download the shrines you're interested in and install with your mod manager of choice. If you select multiple shrines, merge the files during installation. Let this mod win any conflicts to see the new textures in game. Enjoy!
Permissions
Shared with open permissions. This may be ported to other versions of the game, all that's required is crediting me.