Skyrim Special Edition
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About this mod

This mod tweaks the effects and values of the creation club's "Survival" mod to make it more lenient, enjoyable and just overall better.
I originally created this mod because I was annoyed that being peckish reduced weapon speed by 30%.

Permissions and credits
I am not working on /  keeping track of the status of this mod.
There are probably more powerful mods doing similar tweaks by now.
Still, thanks for using/having used Lenient Survival. 


Want to use the Creation club's survival addon without having to eat food every second to avoid slow-motion combat?
This mod tweaks variables and spells in the creation club's "Survival" mod to make it more lenient and enjoyable.

Kudos to NPC for translating this mod into Russian,
and to Alexxonder
 for translating it into German.

Lenient Survival, Tweaks-

This is as of version 1.7
This mod has had a few changes added and removed during its lifetime. If you are interested see the changelog on the log page.

  • Simple MCM for configuring Hunger and Exhaustion rates. 
  • Medium and large food is about twice as filling.
  • Lighter food is around four times as filling.
  • Hunger no longer reduces weapon speed.
  • Exhaustion affects stamina & magicka regeneration less.
  • Cold reduces movement speed less.
  • Cold depletes your maximum health 40% slower. 
  • Flame Cloak spell regenerates warmth over time. 
  • Flame Cloak spell cost reduced from 289 to 170 magicka. 
  • Health regeneration enabled.
  • Potion & consumables effectiveness debuff removed when exhausted.

The mod requires the Creation club's mod "Survival".

  • This mod will interfere with other mods that alter food replenishing values or variables connected to Survival's hunger, cold or exhaustion stages.
  • The Restore Carry weight plugin will interfere with other mods affecting the steed stone.

  • Version 1.5 and Realistic Vampires does not alter the PlayerVampireQuest and should be compatible with most vampire mods.  However,  depending on your load order, blood potion effects may be overwritten by other mods.

Make sure your character is not suffering from cc Survivals negative effects when installing this mod.
This is to avoid the effects remaining after installing this mod.

Optional plugin, "Restore Carry Weight"-
This is a simple esp that removes the carry weight penalty when enabling Survival. If you are already using Survival you will need to disable it, wait until your carry weight is restored and then enable Survival again. This file also restores the Steed stone carry weight bonus to 100 (from 50), however, you need to activate the steed stone after installing this esp for the value to become 100. Also if you disable and re-enable Survival with the steed stone activated, a script in cc Survival will change the carry weight bonus from 100 to 50 again.

Enable Fast Travel
I recommend you use the mod Fast Travel for Survival Mode if you want fast travel.

OLD Optional plugin, "Realistic Vampires"-
(These changes are included in the main file of version 1.5 but not other versions)
Realistic Vampires (RV) fuses cc Survival's hunger mechanic with the vanilla vampire hunger system. Now the vampires stage is decided by how hungry the character is. Well fed to satisfied is stage 1 vampirism, peckish to hungry is stage 2, famished is stage 3 and starving is stage 4. 
Additionally, food will no longer reduce hunger for vampires, blood potions, however, will. 

The main vampire quest script remains unchanged, instead, I implemented a script that calls on function in the original script and prevents the natural progressions update function by changing one variable's value. 
If survival is turned off or the file is uninstalled, then feeding will start the original progression system again. 
RV needs to overwrite Lenient Survival and will cause some newer features to be removed in it.