Skyrim Special Edition

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Created by

Jules

Uploaded by

Teh Masterer

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About this mod

If you missed all the messages Oblivion gave you for increasing your skill ranks, then this mod is for you. Whenever you reach the required level for a new rank (Apprentice, Adept, Expert, and Master) a unique message is displayed and the related perk is earned.

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Now with messages for every skill, even Legendary ones!


Description

Remember how Oblivion always gave you an interesting message when you reached level 25, 50, 75, and 100 in each skill? Well, now Skyrim does too!
Whenever you reach a new rank (Apprentice, Adept, Expert, and Master respectively) in any skill, you will be presented with a custom (and hopefully entertaining) message. If it's a magic skill or the lockpicking skill, you'll also get the associated perk for free (unless you're using the LITE version). This saves you wasting perk points on those perks like "Apprentice Destruction" that only halve the required Magicka for spells of that rank - unlike Oblivion, where you actually needed the required rank in order to cast the spell. An extra special reward is also presented to those dedicated players that reach 100 (Master rank) in all five magic schools.
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And don't worry, this mod is retro-active - if you're already level 87 or something, you will automatically receive all appropriate messages the next time you level up that skill. If you're already level 100 (and thus can't level up again), you can simply type into the console the following two lines:
>> player.setav [skill] 99
>> player.incpcs [skill]
(Without the >> at the beginning, and replacing [skill] with your chosen skill. Note that Archery is actually "Marksman" and Speech is actually "Speechcraft" in the console.)
This will advance you to level 100 in [skill] and you'll receive all the messages.

Installation

Just use Vortex.
Alternatively, if you insist on a manual installation, just copy the contents of the folder into Skyrim's Data folder and select the mod in your favourite load order tool before you start the game.

Other Notes

- SKSE (http://skse.silverlock.org/) is highly recommended as of v3.0, since you won't receive special Master-rank messages on Legendary skills without it.
- SkyUI 3.0 or later is highly recommended - this mod includes an MCM configuration menu (though it's more of a rank-viewing menu). The mod will function without it, but you won't be able to change to the LITE version without using the console. The console command to do so is "set JulesRankPerksUseLITE to 1" to enable LITE mode or "to 0" to disable it. But you won't need to know that unless you're crazy enough to play Skyrim without SkyUI.
- See how many references you can find to other franchises! References include The Secret of Monkey Island, A Game of Thrones, Monty Python, TES IV: Oblivion, The Witcher 2, Robin Hood, Ghost in the Shell, Iron Man, Assassin’s Creed, Conan the Barbarian, Lord of the Rings, The Lion King, and The Matrix.
- This now adds a decent amount of text to the game (just shy of 4,000 words), so if you find any spelling or grammatical errors in any of the messages, please let me know! I strive to have perfect English on everything that appears in-game, because it really breaks immersion for me if it's not.
- On the subject of grammatical errors... Though I am a proud advocate of British English, I know that Skyrim is made in America and uses American English. And I wanted my mod to fit into the vanilla game as seamlessly as possible, so against my personal inclination I have opted to use American English for this mod. So let me know if I slipped up anywhere. (The only real difference is "armor" instead of "armour".)
- If you receive the Arcane Mastery Perk (for getting to Master rank in all 5 magic schools) and then make one of those skills Legendary, you'll still keep that perk. You earned it.
- As of v3.4, the "Use LITE" checkbox in the MCM menu no longer resets the mod's global variables that track your skill ranks. This was done to prevent potential exploitation of free perk points, and because it was somewhat counter-intuitive. Now the option can be toggled freely without side-effects. But if, for any reason, you want to reset your rank in a skill, you can do so via the console. Just type "help rankperks" and a list of globals used by this mod will be listed. Choose the appropriate one and type "set [GlobalVariableName] to [rank]", where rank is value from 0 (novice) to 5 (master). Nothing will happen immediately, but the next time you level up that skill you'll receive any missed messages (and perk points, if enabled).

Version History

Click on the "Changes" tab above.

Credits

Thanks to MrINBN for contributing to the Master Smithing message, and nvsblmnc for a Two-handed message.
And also thanks to the kind people of the forums who helped out with the initial script.
The title is generated by FlamingText.com (which is, in turn, powered by GIMP).
A begrudging thanks to the people that made me put in the extra work for a SkyRe version. It's nice to branch out.
Thanks to VesperXeni for explaining how to update the mod to SSE's new record format.

Compatibility Notes

- This was ported from the vanilla Skyrim version of the mod and updated to the new record format (Form 43 -> 44). I have tested it in Skyrim SE and everything seems to work as intended. If you encounter any issues, however, please let me know in the comments and I will investigate.