About this mod
Prevents mudcrabs from burrowing into anything that isn't mud, sand, dirt, ash, gravel, or snow. Uses Open Animation Replacer.
- Requirements
- Permissions and credits
Using the SurfaceMaterial condition of Open Animation Replacer 2.3.0+, the burrowing can be restricted based on the material of whatever it is standing on. No longer shall they burrow into shipwrecks, solid stone, or ice floes.
The burrowing is now limited to objects or landscape with any of these materials:
- Mud
- Sand
- Gravel
- Dirt
- Ash
- Snow
As a result, mudcrabs may often appear to be still, and not doing anything. But that's just their vanilla behavior. A lot of the animals do that.
These limitations are not race specific, so will apply to any creature that tries to use these animations.
Your own choice of texture replacers will determine how much anything marked as gravel looks like gravel, or how much the sand looks like sand.
Report any issues in the comments.
Requests will be considered.