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Changelogs
Version 2.1
Magic Sword joins the companions. Aela, Ria and Farkas each have their own special rune weapons. Fixed Gargug issue, now only orcs can carry it.
Version 2.0
Each draugr drops 1 septim upon death
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So I decided to dig through the spid and cid files again and ended up creating "Let's make Skyrim a better world", basically it's a bunch of little additions that help make Skyrim a "cooler" world, bringingnew weapons and accessories from the authors and their good work.
What does this modification bring?
- Suggestions are welcome -
Version 2.1 : Magic Sword joins the companions. Aela, Ria and Farkas each have their own special rune weapons.
Added reward system:
· Grelod will now reward you with his life savings, compensating you with 250 septims upon completing "Innocence Lost" · There is a 0.75 chance of finding someone with 10,000 septims in Skyrim. Are you going to pass up the opportunity or take it? · Each draugr drops 1 septim upon death.
Pelts production has increased to 3, 5 and 10:
· Fox will now grant 3 pelts · Der will now grant 5 pelts · Wolf will now grant 5 pelts · Sabre Cat will now grant 10 pelts · Bear Cat will now grant 10 pelts
Added a hidden weapon:
· A hidden weapon that the developers added can be obtained depending on the path you choose, its bearers are Einarth, Wulfgar, Borri, Arngeir and Paarthurnax, greetings to Paarthurnax from me.
Added more weapons and accessories:
· Armageddon
It is located in Peak'sShadeTower and around skyrim.
· Nazgul
Angi will be the owner of this sword.
· Gargoyle's
Each gargoyle has a 50% chance to drop this sword.
· Sakai
Khajiit caravan vendors will now carry and sell this item.
· Anduril
Elisif will be the bearer of this weapon.
· Sorrow
Inside Helgen, first chest with Hadvar and around other chests.
· Gargug
Added to the orc race.
· Dark Sister
Found on the outskirts of High Hrothgar.
· Greagor Clegane
Bandits have a 5% chance of carrying it equipped.