Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits to Mihail and PapaQuillish for the original mods (LE + SE) All resources were extensively edited to fit the needs of this mod.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.1
Added missing normal maps - thanks to a cat
Version 2.0
complete overhaul as Mihail overhauled the original mod also. Fully compatible with the new version
Version 1.0
initial release
PBR (physically based rendering) approximates how real materials react to light and is used in most modern games. PBR is a part of Community Shaders that has several benefits which includes more realistic lighting than in vanilla and complex material. To achieve this I have unbaked shadows from diffuse maps, created separate Ambient Occlusion maps, roughness maps, parallax maps and maps for subsurface scattering. Also meshes needed to be updated to enable physically based rendering.
Installation:
Install like any other mod and make sure that you have Community Shaders version 1.0 or higher installed
Overwrite Mihails Sewer Rats
Load order: Make sure that nothing overwrites the meshes of this mod. Except ParallaxGen