0 of 0

File information

Last updated

Original upload

Created by

jepster

Uploaded by

jepster

Virus scan

Some manually verified files

Tags for this mod

About this mod

This is a rework of Mihails sneaky, squeeky, infectious Sewer Rats with textures for Physical Based Rendering. Also offers to have less rats

Requirements
Permissions and credits
Changelogs
PBR (physically based rendering) approximates how real materials react to light and is used in most modern games. PBR is a part of Community Shaders that has several benefits which includes  more realistic lighting than in vanilla and complex material. To achieve this I have unbaked shadows from diffuse maps, created separate Ambient Occlusion maps, roughness maps, parallax maps and maps for subsurface scattering. Also meshes needed to be updated to enable physically based rendering.

Installation:
  • Install like any other mod and make sure that you have Community Shaders version 1.0 or higher installed
  • Overwrite Mihails Sewer Rats

Load order:
Make sure that nothing overwrites the meshes of this mod. Except ParallaxGen