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Praedyth

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PraedythXVI

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About this mod

Some substance painter resources to help others.

Permissions and credits
Praedy's Toolbox - Modder's resource


Description :
Some substance painter resources to help others.

Thingies :
  • Smart Material made for height map "conversion" to parallax maps for skyrim, the conversion isn't 1:1 but it's the closest i've been able to get it to so far, it can also be used to do the opposite, meaning preview a parallax map for skyrim in painter. It also has some notes on parallax and recommended values.
  • Example scene setup showing how to use the smart material.
  • 2 Python plugins* :
  • A layer blending editor.
  • A randomize all seeds button located in the edit menu.
  • 4 Filters** :
  • Gen_Normal_to_Height_HQ :
    A reverse-conversion node that attempts to convert a tangent-space Normal map back into a Heightmap.
    This is the more advanced node.
    Normal to Height has less options and uses different calculations.
    Useful for when you only have a Normal map source, yet still want to perform operations combining it with a Heightmap.
    Keep in mind that this will never be able to provide a 100% correct result, as information is lost by nature of the process when Height is converted to Normal.
    It can never replace a properly generated Heightmap !
  • Gen_RTAO :
    Generates an Ambient Occlusion map based on a height map input.
    This filter gives more accurate results compared to HBAO but has increased computation time.
    It then applies the AO onto the base color, using the multiply blend mode.
  • Gen_Swirl :
    This transforms an input image by warping it in a swirling direction.
  • Gen_Uber_Emboss :
    Advanced, feature-rich version of Emboss.
    Performs an elaborate 2D, fake lighting effect based on a Heightmap.
    Useful when creating baked-in lighting for certain texturing styles when a lot of control is needed.


*These come from the documentation explaining how to write python plugins but were never included in painter.
** These filters are nodes from Substance Designer converted to Substance Painter filters, like the plugins they aren't available by default in Painter.

Note :
In case you missed it i've made a Universal Substance Painter DDS Export Plugin version of the Starfield Substance Painter DDS Exporter by Emomilol1213

Credits / tools and assets used :
  • Adobe Substance