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TheDNightshade - Ported to SSE by bchick3 and mptron

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bchick3

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About this mod

This is a port of the original Skyrim mod to SSE with permission from the original author.

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This is a port to SSE of the original Skyrim mod TDN Followers - Necromancer Follower - Xavier by Nightshade with permission from the original authors.  You may not redistribute, upload or otherwise use the assets of this mod in any way without express permission from the original authors.

Mod cannot be uploaded anywhere else other than nexus without express permission from the authors.

I recommend using a skeleton such as XP32 Maximum Skeleton Special Extended - XPMSSE by Groovtama. http://www.nexusmods.com/skyrimspecialedition/mods/1988/? .  All of the body meshes have been tested in SSE with this skeleton and work fine. 

DO NOT attempt to install the oldrim mods mentioned in the original description as it probably wont work at best and at worst it will destroy the universe.

The description below is copied from the original mod so the links in it will be pointing to oldrim mods, not SSE mods





Xavier by ElvenNazi

The mod adds a new companion into the game, an altmer Necromancer known as Xavier. He is a standalone, immortal follower.
Xavier does not support marriage.
Xavier supports marriage now.
He is a Conjuration master and balanced to ensure that your character still gets a fair share of opponents to slay and is able to level up properly.
Xavier won’t trigger traps in dungeons.
He also has his own unique set of equipment and spells.
Requirements:
Skyrim version 1.9.32.0
DLC Dawnguard

V. 2.3:
Added new spell - Double Fang (summon two armored death hounds).
New staff enchantment (soul trap).

V. 3.0:
- New summonable creatures (unique zombies and corrupted shades)
- Added a hood with Xavier's hairstyle. This hood will be automatically unequipped in interiors and equipped outdoors.
- Having character level 40 and 100 in Conjuration skill, Xavier can summon a skeletal dragon named Foluntoor to help him.
(Dragon can't be summoned in interiors)
- All Xavier's spells and spells/shouts of summoned creatures no longer damage the player.
- Summoned creatures no longer attack the player.
- Changed Xavier's staff sound effect to be more quiet.
- Added high poly head instead of the old one.
- Fixed eyelids bug with custom fov.
- Various minor fixes.
- Cleaned the mod with TES5Edit.



Xavier can be found in Morthal, where he bides his time in Moorside Inn.


(Manually)
Place mod's files to your Data folder. Activate XavierNecromancerFollower.esp in the game launcher.

(Manually)
Dismiss Xavier as your follower. Save game.
Then remove files from following folders
-XavierNecromancerFollower.esp
-meshes/XAVIER
-meshes/actors/character/FaceGenData/FaceGeom/XavierNecromancerFollower.esp
-textures/XAVIER
-textures/actors/character/facegendata/FaceTint/XavierNecromancerFollower.esp


Bethesda for Skyrim
Chris57 and FavoredSoul for Male body
Geonox for
Urshi for Smooth Male Body textures
His subcredit list includes:
Imperator3 - for the Mens Underwear replacer
neovinci - meshes,
and BaronDavid - textures.
Apachii for Hair
Hvergelmir for Brows
Newermind43 for Avatar of Grenth armor set
Noodles for Cloak mesh
ElaNeith for Warpaint
My friends , , redtox and Nevernis for screenshots and test.
Dragonporn and tumbajamba for Double Fang spell
ViewtifulFlo for Vampire Dogs retexture
Erik for HighPoly Heads
ElvenNazi for her beautiful art for mod's description design.

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