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About this mod

Tired of summoning just one or two creatures at a time? Fear not! The Horde Summon Mod is here to change the game. Whether you’re a necromancer or a dedicated summoner, get ready for an epic entry into the world of Tamriel. Picture this: 30 Flame Atronachs teaming up to take down dragons—now that’s a spectacle!

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Description:
Tired of summoning just one or two creatures at a time? Fear not! The Horde Summon Mod is here to change the game. Whether you’re a necromancer or a dedicated summoner, get ready for an epic entry into the world of Tamriel. Picture this: 30 Flame Atronachs teaming up to take down dragons—now that’s a spectacle!
In a nutshell, this mod introduces a special robe that boosts your summoning capacity. And guess what? If you’re an armor enthusiast, you’re covered too. You can easily disenchant the robe and apply its effects to any armor, jewelry, or clothing item. So, whether you’re decked out in plate mail or flowing robes, your horde-summoning abilities are always at the ready.

Features:
Robes & Ring of Summoning: (can also be disenchanted)
Craftable at craft stations located in a hidden shack in Riverwood you can find it right behind the stone wall across the Inn by the water.
Also have an Ability Version of the Summon Limit increase available it goes from +10 right up to +100 limit.
Expanded Conjure Spells:
The vanilla conjure spells now come in enhanced versions:
+3, +5, and +10.
Example: Conjure Familiar +3 summons three familiars instead of one.

Enhanced spells include:
Conjure Familiar
Flame Atronach
Frost Atronach
Storm Atronach
Dremora Lord
Summon Limit Upgrades:
Robes also come in summon limit variants:
+10, +30, +50, and +100.

Future Updates:
Stay tuned! More summonable creatures are on the horizon. Have suggestions? Drop them in the comments on Nexus Mods. If you’re playing on Xbox or PlayStation, head to the Nexus Mods website. Unfortunately, for security reasons, I can’t provide my contact details.
Happy summoning, adventurer! 🌟

Roadmap: (Coming Soon)
- More summonable creatures, starting with draugr types, followed by others in alphabetical order. Vanilla creatures will be prioritized, with DLC creatures added later.
- Alpha versions of summonables, creating stronger versions that can summon their own type (e.g., an alpha Dragon Priest can summon other Dragon Priests).
- Combo summonables, such as an atronach trio (Fire, Frost, and Storm atronachs summoned simultaneously).
- Portable summon stations or a spell for summoning.
- NPC summonables, such as Bandits and Bandit Lords. Bandit Lords can summon three bandits, and the bandits can summon basic creatures like familiars, creating a mini army quickly.

 Note: ESL files continue to break saved games when updated.Therefore, only ESP files will be used moving forward.

Change log:
V1.05 - Change Log:
- Temporarily removed dragons due to glitching issues.
- Reworked recipes for a more immersive experience. Recipes are now available at crafting stations in Riverwood, located in a small hidden shack. The trapdoor is behind the stone wall across from the inn. The tanning rack no longer has the recipes; please use the new location.