File information

Last updated

Original upload

Created by

Granhadd

Uploaded by

Granhadd

Virus scan

Safe to use

Tags for this mod

65 comments

  1. Evilsdemise
    Evilsdemise
    • member
    • 2 kudos
    This may be a dumb and annoying question to some, but I genuinely don't know, and I'd like to be sure before I install the mod or not depending on the answer. Here's the question; Can you change the button actions individually with this mod (remap them), and if so, is it done in an MCM in-game? Or is this mod just a preset(s) of predetermined key lay-out(s) which cannot be changed? Thanks for any informative responses.
    1. Granhadd
      Granhadd
      • premium
      • 296 kudos
      As someone who is used to getting stupid questions that drive me crazy in my translation mods, I’d say you don’t need to worry—your question was good and is probably a doubt many others have as well when it comes to how controlmap mods work.

      1 - Yes, you can change the buttons to create a more customized layout for you.
      2 - There is no MCM. To customize the layout you must install this mod and open the controlmap.txt file that comes with it. There is a tutorial on how to modify the keycodes. It is very easy to use and is in English to make it easier to understand.
    2. Evilsdemise
      Evilsdemise
      • member
      • 2 kudos
      Thank you for taking the time to answer my questions. It's very much appreciated. Oh, and thanks for the mod obviously. 
  2. ElectricMars
    ElectricMars
    • supporter
    • 0 kudos
    Mod works fantastically! The only issue I'm facing is that I cannot add extra slots to the wheeler. I have tried both Y button and N key. Both don't work for some reason.

    I'm running Nolvus.
    1. Granhadd
      Granhadd
      • premium
      • 296 kudos
      Make sure nothing is overwriting my mod because maybe your modlist already had a Wheeler config file and that is conflicting with mine.
    2. ElectricMars
      ElectricMars
      • supporter
      • 0 kudos
      Thank you. For anyone having a similar problem. Simply put Granhadd's mod at highest priority in your load order. Endorsed!
  3. thegreat44
    thegreat44
    • supporter
    • 0 kudos
    Mod works perfect for everything, I just cant scroll through the QuickLoot EE menu at all with the dpads. Not sure if this is a bug or there is anyother way to do so. 

    -Edit
    I fixed this using QuickLoot IE instead of QuickLoot EE
  4. Mistrho
    Mistrho
    • member
    • 2 kudos
    This should work with BFCO right? Or should i install a one click power attack mod before this one?
    1. Granhadd
      Granhadd
      • premium
      • 296 kudos
      I don't know how BFCO works but I believe it should work without any problems.
    2. Mistrho
      Mistrho
      • member
      • 2 kudos
      I have tested it and it works perfectly as BFCO has its own one click power attack feature. I just want to say THANK YOU for this mod. it makes so many other things possible. The LB+directions function is great because it leaves the standalone directions free to use for other things. BLOODY GENIUS mate.
  5. huginandmunin2
    huginandmunin2
    • premium
    • 0 kudos
    Does NOT work. can't move or look around and most controls simply do nothing. Uninstalled.
    1. Granhadd
      Granhadd
      • premium
      • 296 kudos
      Skill issue 🧐?
    2. ipoopnaked
      ipoopnaked
      • member
      • 0 kudos
      😂
  6. Wedus
    Wedus
    • member
    • 0 kudos
    how to add item/magic in wheeler? 

    edit: nevermind got it
  7. rgms1
    rgms1
    • member
    • 0 kudos
    Thanks for this great mod.

    I'm not using wheeler, so I'm having some spare buttons and I'd like to re-configure the controlmap.
    Unfortunately it didn't seem to save properly, I'm using MO2 and changed the keybind inside the mod through it, but to no effect ingame.

    I guess I'll figure that out though, I actually wanted to ask if there is a way to make presets to switch between because the controls get messed up while in racemenu. Other than that, an MCM would be greatly appreciated :)
    1. Granhadd
      Granhadd
      • premium
      • 296 kudos
      It’s not enough to simply change the controlmap.ini file and expect it to work in the game. As specified in the fomod, you must reset the controls to their default settings in the game menu for the custom controlmap to take effect.

      Unfortunately, there’s no way to fix the Racemenu menu issue with my current knowledge. My recommendation is to use the Auto Input Switch mod and switch to mouse/keyboard during the Racemenu.
  8. T4LISKERR
    T4LISKERR
    • supporter
    • 0 kudos
    Perfect hotkeys i found so far and convenient with wheeler as square. Tho Running is a bit of a hassle holding down left analog, does anyone know how to somehow toggle it with the same key without needing to hold it down at all times and doesnt interfere with dodging? cheers
    1. Granhadd
      Granhadd
      • premium
      • 296 kudos
      You don't need to hold the button to sprint, just click once like in many modern games. If you need to hold the button down you may be using the Classic Sprint Redone mod, remove that mod and it should fix the problem.
  9. biinskii
    biinskii
    • supporter
    • 0 kudos
    I am playing on steam deck. Really enjoying this mod. I am wanting to add the back buttons(L4,L5,R4,R5) and make them functional. Is it possible for me to add them to the mod? Would I need special codes for them? If not no worries. I'm certain I can use the steam control function to make up for it
    1. Granhadd
      Granhadd
      • premium
      • 296 kudos
      This is beyond my knowledge, I would need a Steam Deck to know.
    2. biinskii
      biinskii
      • supporter
      • 0 kudos
      Welp... I'm guessing I gonna go into the unknown and figure it out or break my game lol. Wish me luck! Do the instructions you provided on your previous gamepad mod still work here? I'd like to change up the modifier key from LB to LT
    3. Granhadd
      Granhadd
      • premium
      • 296 kudos
      Open the controlmap.txt file, and you’ll see that the instructions are still listed there. Good luck!
  10. dudeguy119
    dudeguy119
    • member
    • 6 kudos
    So I thought I'd Granhadd about this since it is an issue with gamepad users and some mods:

    Some mods (unfortunately) like to bind their controls to WSAD. This probably bad practice, but what can you do (other than not use them, I guess). Skyrim doesn't natively recognize joystick direction inputs as the same as WSAD (even though they both move the character). Auto input switch SHOULD work in these instances, but I've looked through players' comments on a few (such as Traps NTR or the Dancer mod) whose quicktime hotkey of W doesn't seem to work even if the player is using Auto Input switch.

    The solution, really, is for mod authors to stop using WSAD essentially as a hotkey (or let us set our own), but since we can't stop them, what we really need is a way to have either control stick input also trigger WSAD input or for those buttons to somehow be bindable to an unassigned control input.

    Any ideas?

    ((Although, now that I've actually tested it, the traps ntr mod is far, far more sexualized than the mod author let on. I knew it was inherently, but it does go too far. Eh. I just wanted to the novelty of the traps, but that mod may not be worth all the trouble.))
    1. Granhadd
      Granhadd
      • premium
      • 296 kudos
      I once came across a mod like this. It’s definitely an annoying issue, but there is a solution.

      You can use a program like JoyToKey, which allows you to emulate keyboard input through the gamepad. Simply map the WASD keys to the corresponding four directions of the analog stick, and everything will work as it should.

      You can also use Steam's controller settings to map WASD to the analog stick.