About this mod
This mod provides a configuration file for the Dynamic Magic Modification Framework that introduces skill based scaling for the charge time of spells. Novice mages cast slowly and cast faster as they improve their skill.
- Requirements
- Permissions and credits
- Changelogs
This mod provides a configuration file for the Dynamic Magic Modification Framework that introduces skill based scaling for the charge time of spells. Novice mages cast slowly and cast faster as they improve their skill.
Requirements
DMMF
Details
There are currently two configuration files offered. Please only install one.
Option 1:
This option introduces scaling based on both the caster's skill and the difficulty of the spell.
It follows the formula: exp(-1 * ((skill - difficulty)/100)).
When skill == difficulty, the spell has it's normal charge time. Novice spells are cast ~2 times faster at skill 100 and master spells are cast ~2 times slower at skill 0.
I feel this is the more balanced option.
Option 2:
This option introduces scaling based only on the caster's skill.
It follows the formula: 1/(0.000000329132*x^4 - 0.0000692227*x^3 + 0.0044944*x^2 - 0.0598845*x + 0.353992), where x is the caster's skill.
This is based on Fenix's Different Casting Time mod. It is not the exact same curve, but is fairly similar. Spells are ~4 times slower at skill 0 and ~3 times faster at skill 100.