This page was last updated on 13 September 2024, 4:02AM
Changelogs
Version 1.01b
Deceleration_dTryKeyUtils SE update, now when player is weapon drawn and get in combat will no more trigger the oar track spell, which mean no more applied the draw and sheathe event. plz remove the "isincombat" condition in oar config menu.
Version 1.01
Adjust duration variable, replace combatidlestretchinga/b which is reduce frames for fix clip issue., use vanilla sprint forward to replace the runforward fake(dummy) idle for better transition for sprint deceleration.
Version 1.0
improve deceleration idle animation, add base condition set up. add axe/mac/dag/dw support. edited script to disable spell add notification. adjust duration value between weapequip and unequip, adjust deceleration idle animation, remove draw/sheathe annotation,