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Dualsun

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  • framework development remark

    h2h sprint end will apply related idle at first. 1hm_walkforward > 1hm_runforward > equip > h2h_locomotionpose.each of them take 10 frame(not comfirm but around) time.

    WeapEquip and Unequip Event can skip weaponSheathe and weaponDraw annotation, without related annotation, event will still take process....