Hey, neither the vanilla, nor the main file with all requirements seem to work for me. The first shout unarmed does an animation, but won't give any status effect. After equipping a weapon, I still get both an enchanted weapon and a status effect.
I use SkyUI, Ordinator and an enchantment restriction remake.
I loaded a save BEFORE I acquired the shout and got it manually from the wall.
I was too stupid to correctly use the Load Order Feature of Vortex. I used loot as a downloaded version, but I guess Vortex laod order was preferred. After using the vortex feature (autosort) it works perfectly. thank you veryy much! My CatLee Run is saved! Im off punching people JoJo-Style!
When I was testing this mod unarmed attacks were affected by the shout when using this mod. Maybe because I'm using engine fixes and a lot of other patch mods?
Not sure about other mods, but in my case of testing using left hand weapon speed value and right hand weapon speed value, they only affect melee weapon swing speed in vanilla Skyrim, so I was curious how you can increase unarmed attack speed without depending on the mods (I have not tested your mod yet as you made this plugin with higher version than mine).
I'm getting weird behaviour where unarmed attacks are only improved in third person and not in first. I am using a couple of unarmed anim mods, and it's not a deal breaker, but I'm curious if there's anything to be done?
It's probably one of the first person animation mods. The unarmed attack speed improvement works for me with vanilla animations and assorted animation fixes. The author likely didn't expect unarmed attacks to be sped up. I'd be willing to bet internally the game is acting like it is faster, but the animation plays at normal speed. To fix it I'd try downloading a vanilla like animation set for unarmed attacks and only allowing the vanilla like animations to overwrite the unarmed first person animation, or delete the unarmed first person animation from data files.
Update: I tested it with CARP and it works. I'll probably change the requirements and set the "no master" file as default since the SKSE version is the best option
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I use SkyUI, Ordinator and an enchantment restriction remake.
I loaded a save BEFORE I acquired the shout and got it manually from the wall.
Any guesses how to resolve this?
btw, would this also work with Comprehensive Attack Rate Patch - SKSE if I use the "no master" file?