Seems to be an odd conflict with recent versions of Character Sheet if the two mods are installed together, on a new game if you press 'I" to open your inventory for the first time it will 100% CTD... However, if you open the inventory through the character wheel menu, it's fine, and after that you can use I to open your inventory.
Disabling one of the two mods fixes the issue. I tried disabling the inventory overlay in character sheet though that doesn't solve the issue. Oddly enough More HUD inventory addition has no issues with character sheet.
Is anyone having issues with this mod and curators companion? Game is ctding at menu load if both are enabled but not if one OR the other is enabled.
EDIT: Just tried rolling curators companion back a version and it fixed the issue, using curators version 6.2.4 for now for any one else having my issue.
Is it possible to make the pickup font smaller? Pickup interface for wine or other items that have a big description allways goes out of my screen. Somo have the same problem?
I also want to thank everybody who participated in this discussion because I had the same problem, which helped me solve it. From BTPS I enabled the 3D widget in first person too and so far all looks fine.
Thanks to everyone for the fix, especially @Nyck for suggesting resizing the 2D Widget size to 0.9! I also have first person off for BTPS because I prefer vanilla first person selection, so this was perfect for me!
Is your mod compatible with TRUEHUD mod? Please tell me it is... I really want to install it...but I have truehud mod installes so I dont know if it will conflict.
Yes. It's compatible. Both NolVus and Lexy's build guides use them together, and I have been using them for a long time now. I cannot recall 100%, but there may be some things from one or the other you need to disable as there might be redundant display information, but both will work together and compliment each other perfectly fine.
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Disabling one of the two mods fixes the issue. I tried disabling the inventory overlay in character sheet though that doesn't solve the issue. Oddly enough More HUD inventory addition has no issues with character sheet.
Happens with both 1.5.97 versions and on 1.6.1170
edit: actually seems to be an issue with Better Third Person Selection’s 2D widget scaling.
Indeed this mod conflicts with Better Third Person
But fret not, you can change the settings for this mod's Target Data display by going to MCM > Better Third Person Selection > 2D Widget Style
EDIT: Just tried rolling curators companion back a version and it fixed the issue, using curators version 6.2.4 for now for any one else having my issue.
Does anyone know how to increase the size of the enemy Stat bars? I've tried to adjust it with skyhud, but no luck so far.
I just changed the 2D Widget Size to 0.9 and that made it like it was before with only moreHUD.
Enabling 3D widget in first person also works, but I prefer the normal first person selection.