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Ahzaab

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ahzaab

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679 comments

  1. MajorMitchMan
    MajorMitchMan
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    Hello! Love this mod. Forgot about it when making my playthrough and don't want to restart, so I'm wondering if this mod is safe to add mid-game. I know some mods aren't and can bug out and break your game, so I was wondering if this mod is the same. Can I add it mid-game or do I need to restart?
  2. dyakov21
    dyakov21
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    What's the best way to update this mod?
  3. JaxonC64
    JaxonC64
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    Hi, I downloaded the newest version of this mod intended for SKSE version 2.0.15 (which I am using), but the mod still causes SKSE to crash on launch (I whittled down my modlist and it was this mod). How can I fix this? I tried reinstalling the mod, reinstalling SKSE, but nothing. I appreciate the help!
  4. cloudropis
    cloudropis
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    Is this compatible with Display Enemy Level in order to have features of both mods (mainly visible health total numbers on actors)?
  5. jjrroo
    jjrroo
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    After my update to SE 1.5.73, SKSE 2.0.15, and moreHUD 3.6.2, this mod seems not working here.The mod is installed(I can find the config in MCM) and enabled but the feature is not shown in game. The information of V/W ratio, enemy levels, etc. is not shown in the game. Is there any thought on solutions? I tried reinstalling this mod but the problem remained. Other mods that use SKSE are functioning well.
    1. ahzaab
      ahzaab
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      Please post the log file. The plugin is not loading, I can't help without the log file.
    2. maximasmark
      maximasmark
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      me to same problem
    3. ahzaab
      ahzaab
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      Can you send me your logs?
  6. alabamaangyl
    alabamaangyl
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    For some reason, this mod isn't showing up in my MCM. I can't figure out why. I have the mod installed in MO2, and the AHZmoreHUD.esp is active, and sorted via LOOT.

    Edit: I also have moreHUD inventory edition installed.

    Second Edit: Nevermind, I read through some posts here and found another user who had the same issue. Fix was the same, just had to wait long enough for the scripts to run. My apologies. Great mod! How did I ever live without it?
    1. ahzaab
      ahzaab
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      No problem
  7. strudo
    strudo
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    Any problems using this with the TruBy9 Widescreen mod?
     
    (Or the inventory edition?)
    1. ahzaab
      ahzaab
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      No. In fact I use that mod. For moreHUD you may need to adjust or widget locations in the MCM menu.
  8. ardiz
    ardiz
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    Suggestion : Enemy Health Number.. Thanks! :)
    1. poop4
      poop4
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      seconded!
  9. RenShuuu
    RenShuuu
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    So where its saying value,armor rating, that bar that's a little into the line that splits armor rating,value,etc and the piece of armor your looking at so (Iron Armor)
    1. ahzaab
      ahzaab
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      Can you post a screenshot? Are you using a HUD mod?
  10. RockGodOne
    RockGodOne
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    Would it somehow be possible to add the player level to display persistently with this mod?
    1. ahzaab
      ahzaab
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      An interesting feature that could be turned off by default. It may not be for everyone. I tried to keep this mod from having persistent data on the hud.
    2. DarkViper680
      DarkViper680
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      I support this idea. It could have the option to be turned on with an .ini file or something like how Sky HUD works. You can turn on persistant health bars. Or it could be a toggle effect like how iHud works.
    3. Drullo321
      Drullo321
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      It would be also nice to see not only your own level but also your health, stamina and magicka (when bars are active)
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