About this mod
BLEACH Senbonzakura Bankai and Senkei spells. Kuchiki Byakuya boss and follower included, with over 20 powerful spells in Shouts
- Requirements
- Permissions and credits
- Changelogs
Mod Introduction
BLEACH Senbonzakura Bankai and Senkei spells. Kuchiki Byakuya boss and follower included, with over 20 powerful spells in Shouts
Anyone interested in creating a face preset for Kuchiki Byakuya? I’m not very good at face creation
Credit:
thanks to juschge elysees2 for kageyoshi Models and Textures and ideas
thanks to 林大帝二世 for Clothing and physical effects
中文版介绍和下载请直接去我b站(Chinese version):https://www.bilibili.com/video/BV1tjYdeLENU/
Mod showcase:
It doesn’t impact FPS much. You can use it with confidence because I’ve done a lot of optimization on the scripts, so even low-end computers can run it well.
ver1.8
ver1.9
I will continue creating spells and bosses mod and posting videos on YouTube. You're welcome to follow!
My other works:
HFcoffee | Patreon
Bleach Hyorinmaru
One Piece ACE flame-flame fruit BFCO & MCO
Boss location:
Defeating the boss once will grant you all the magic and equipment
Boss battle menu
If there are any issues with spawning enemies, clicking "Reset combat instance" should resolve them
If you don’t want to fight the summoned enemies, you can also delete them by clicking ‘Reset combat instance’
Follower location
DragonsReach
Recommended settings:
Skyrim.ini
[Papyrus]
bEnableLogging=0
bEnableProfiling=0
bEnableTrace=0
bLoadDebugInformation=0
fExtraTaskletBudgetMS=50 (This value can significantly reduce script latency. If there is lag, reduce it to below 20.)
fPostLoadUpdateTimeMS=2000.0
fUpdateBudgetMS=50 (This value can significantly reduce script latency. If there is lag, reduce it to below 20.)
iMaxAllocatedMemoryBytes=8388608
iMaxMemoryPageSize=8192
iMinMemoryPageSize=512
Modify the configuration of 'Particles' in SkyrimPrefs.ini.
[Particles]
iMaxDesired=50000 or 20000 or 10000
Spell usage and instructions
Need to use Nemesis or Fins to make the animation work
Other spells are in Shouts and require casting SenBZ__BankaiSenbonzakuraKageyoshi first to take effect
Some spells require the True Directional Movement mod to lock onto enemies. Large-scale spells will prioritize attacking the target locked by the True Directional Movement mod
If you don't want the petal effect on your body after casting Bankai, you can delete this file:
\meshes_HF_mod\MagicEffect\sakura\sakuraBodyEf4.nif
⬇: Press and hold
→: Press repeatedly
+: Press
, : or
SenBZ__BannkaiSennbonZakuraKageyoshi:
・Activation: You must equip the weapon sennbonzakura to activate Bankai! Defeating the boss once will grant you the weapon, and after activation, the equipped weapon will be returned to your inventory, and you can freely change weapons thereafter.
・Summon Tracking sakura: ⬇ left mouse button + E
・Detonate Tracking sakura: ⬇ Right mouse button + E
・Lock onto Tracking sakura Target: While locking onto a target with True Directional Movement, press E to hit the target. The tracking will focus on the hit target, and it will switch in real-time.When not locked onto a target, it will automatically search for enemies.
・Unlock the Tracking sakura's target: press Keyboard End key
・If no enemies are found, it will return above the player's head. The tracking sakura will explode after attacking 7 times. At most, 5 tracking sakura can be summoned, and they can be summoned again after exploding.
SenBZ__SennKeiSennbonZakuraKageyoshi:
・Activation: Initially triples weapon damage and increases weapon attack speed by 1.5 times. Cancelling will restore all values to their original state.
・Formation change: (Can be activated repeatedly, freely switch formations)
⬇ Keyboard Down arrow key + E: All swords form a circular sword formation around the player.
・Firing:
1. ⬇ E for at least 0.5 seconds, then release: Chire, SennbonnZakuraKageyoshi.
2. ⬇ C for at least 0.5 seconds, then release: IkkaSennjinnka.
SyunnPo vanilla,SyunnPo sakura:
- +C→C:
Teleport the follower, Kuchiki Byakuya, to the player's location. - ⬇w, a, s, d + x:
Short-range translation in the corresponding direction (jumping or translation while airborne travels further). - ⬇w, a, s, d + x → x:
Long-range translation in the corresponding direction (jumping or translation while airborne travels further). - Locking onto a target with the True Directional Movement mod to activate → x → x:
Lock on to SyunnPo's target. - + x → x:
・Unlock the SyunnPo's target(lock is automatically removed when the target dies)
+ Keyboard End key
・Infinite Translation While airborne:
Performing another translation before the current one ends will negate the effects of gravity, allowing for infinite airborne translation.