Updated Eskyrims Scythe moveset for OAR, and added scythe keywords into the conditions so it will no longer use its animations for axes. Meant to be used with my Scythe integration mod which creates a scythe keyword and patches it into several popular scythe mods.
not required but pointless to use this mod without it,
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Updated Eskyrims Scythe moveset for OAR, and added scythe keywords into the conditions so it will no longer use its animations for axes. Meant to be used with my Scythe integration mod which creates a scythe keyword and patches it into several popular scythe mods.
------ READ THIS ------
This is just a part of my upcoming mod which will have characters getting progressively more powerful move sets based on race and skill level. Because of this the animation is locked behind level 60 two handed. The requirement is easily removed in OAR, just open OAR, switch to user mode, find the scythe moveset and disable the condition by clicking the box next to it and save. As it stands below level 60 two handed you will use whatever two handed axe animation your using if you do not disable this.