This page was last updated on 02 December 2021, 12:22AM
Changelogs
Version 1.7.3
Forgot to include female 1st person model.
Version 1.7.2
Overhaul to Vanish enchantment. The stamina and health drain per second is now calculated as a percentage of your total stat pool (3% and 5% respectively). This was done so that the amount of time that the player could spend invisible was roughly the same regardless of the size of their health and stamina pools. Reworked spell to run off of a single magic effect script rather than 3 separate magic effects.
Fixed Archery Mastery so that it uses its own speed perk separate from the actual draw speed perk in the Archery Tree. Both should stack with each other as intended.
Rewrote the Assassins Journal and Argyn's Design Notes for better literary flow.
Fixed an incredible amount of spelling and grammatical errors! Kind of embarrassed I let those stay for this long.
Version 1.7.1
Archery Mastery enchantment fixed again, this is the last time I swear.
Version 1.7
Added Modified and Perfect Shrouded armor sets for those who want to keep the orginal red and black armor look and also retain the matching set benefit from using Argyn's armor.
Added a 10% harder to detect spell to the matching set bonus.
Adjusted the worn restrictions on several enchantments: Vanish: can be applied to chest peices, necklaces and rings. Backstab Mastery: can only be applied to gloves and rings. Poison immunity: can be placed on shields, chest piecess, and, necklaces (like the normal resist poison enchantment).
The note on Astrid's desk and the locks on the vault door will no longer respawn when the cell respawns.
Removed unneccessary records from main file.
Version 1.6d
Fixed bug on hood enchantment where fire rate boost was being applied to all weapons instead of just bows.
Version 1.6c
Fixed a VMAD Reference Error in the main esp. Thanks to rubioblanco for pointing it out.
Version 1.6
Various Meshes and Textures have been reworked to only use vanilla assets, so as to not use anyone else's work.
You can improve both the bleeding damage and duration of the Red Calamity enchantment at the Arcane Enchanter.
When health is being damaged while using Vanish the low health heartbeat sound plays.