This page was last updated on 16 October 2024, 8:47PM
Changelogs
Version 2.3.1
changed default setting of the perk requirement to be toggled off
Version 2.2.5
disabled dodging in menus (relevant for unpaused menus)
just another re-upload attempt...
Version 2.2.4
another re-upload attempt...
Version 2.2.3
re-upload attempt cause it's stuck in an infinite upload
Version 2.2.2
disabled dodging in menus (relevant for unpaused menus)
Version 2.2.1
removed 1 debug notification.
Version 2.1.0
added spell that is cast on dodging and is locked behind a perk
perk lock for the spell can not be toggled. set it to a perk your character already has/always gets at the start of the game to effectively get rid of the perk lock.
Version 2.0.1
removed excessive debug logging from the mcm script
Version 2.0.0
dodge cost scaling now actually works (requires Actor Value Generator to work)
added percentage based dodge cost. toggle it in the mcm
fixed dodging being stuck to step dodging (experimental fix, only tested for a short amount of time)
added example potion and spell to the esp for mod authors to check how it works