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shazdeh2

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shazdeh2

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36 comments

  1. MasterAskarus
    MasterAskarus
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    Hey, any chance you could make a mod that transfers items that are already in the container?
    So for example if I have a red and blue Mountain Flower, and in a container is at least one Red Flower but no Blue Flower, all the Red Flowers my character holds are being transferred.
    That would be super efficient and allow for easy and mindless dumping of items :)
  2. cricketchick25
    cricketchick25
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    I was reading through all the comments to see if it would work with the controller (I wonder if you can add that to the description?) and I love how you respond so quickly to suggestions and feedback :)
  3. Wuzemu
    Wuzemu
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    Loving this mod!

    I use LotD and love collecting, meaning I pick up way too much stuff to transfer to museum or sell. I would love an option in weapons to ignore arrows.
    It would also be great in the food and misc menus to have a transfer all option, since some things from other mods are not recognized. A sub menu for potions and poisons as well. But even if you do not, or cannot add these, Still love this mod and your others.
    1. shazdeh2
      shazdeh2
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      • 265 kudos
      That's a great suggestion, will add that to the next update!
  4. OmegaPotion
    OmegaPotion
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    • 8 kudos
    Essential mod! Wondering if you could patch it to look nice with Untarnished UI though? (T take of all type)

    1. NordicRaiderX
      NordicRaiderX
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      +1, same issue with Follower Inventory Quick Access
  5. ThePenguinT
    ThePenguinT
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    Hey what happened to QuickItemTransfer_List.swf? I had made a compatibility patch for 32x9 monitors but it doesn't seem to work anymore since it was based on editing the list.swf. Would you happen to know what file I need to edit now? (Also if I get it working is it alright with you if I upload the patch to the nexus?)
    1. shazdeh2
      shazdeh2
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      • 265 kudos
      The swf files are now here. And no need to ask, please upload :)
  6. 4x4cheesecake
    4x4cheesecake
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    This mod sounds awesome but I'm having some issues to get it running properly :/
    Got all the dependencies up and running (most of them were installed already anyway) and the new transfer button also shows up in my game (also the sub-menu to pick a specific item category to transfer like gems, ingots, etc.) but nothing happens when I try to transfer anything. Tried some different key bindings and reinstalled mod + dependencies through vortex but it still doesn't work. Any advice?
    1. shazdeh2
      shazdeh2
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      I'm not familiar with Vortex, does it show conflicts? Any chance you could look into it and see if there are some mods conflicting with this one?
    2. 4x4cheesecake
      4x4cheesecake
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      Did some trial and error, disabled some mods, reinstalled some, etc until I figured out I got the wrong version of papyrus extender installed -.-
      Apparently, I need to install the latest version labeled for AE even though I'm running SE.
      I ran into this issue a couple times by now, sometimes I need the SE version of a mod, sometimes the AE version.... not quite sure why. Usually vortex or SKSE complained about some wrong version being installed before. Not this time though.
      Thank you anyway :)
    3. shazdeh2
      shazdeh2
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      That is good to know, thanks for letting me know :)
  7. domolords
    domolords
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    • 1 kudos
    When Using SkyUI's Inventory search function and typing in something with the letter T in it, drop all of an item type into the container I am viewing. Maybe I can re-assign the hotkey? I kept doing this by accident when setting up outfits for a follower in Nether's follower Framework, accidently putting all armors in my inventory into the follower's container. I've had issues with SKSE Plugins' and MCM hotkeys overlapping SkyUI search functions and typing especially when renaming items when enchanting, so this might be an engine and/or SKSE related issue, however it was very laggy and annoying to accidently drop all of my armors into a scripted container.
    1. JMaxPlayZ
      JMaxPlayZ
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      you can reassign the hotkey via it's MCM entry
    2. shazdeh2
      shazdeh2
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      Fixed. Thank you for reporting it!
      For those other mods, please report to their authors as well. This is easy to fix but also easy to miss.
    3. domolords
      domolords
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      • 1 kudos
      No Problem, thank you for the fix!
  8. baido
    baido
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    • 0 kudos
    I love this mod. Very helpful!
    Btw, can we categorize potions separately?
    It would be nice if we could categorize them as "Health, Magicka, Stamina, Buffs (Other), Poison".

    As for homemade potions... please stop!!! It's too complicated for now.
  9. elzee
    elzee
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    Very useful mod! Can you please make it support controller?
    1. shazdeh2
      shazdeh2
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      You can setup a hotkey in MCM, since the keys are registered only while the menu is open, should not cause conflicts. However I would recommend using Steam's controller support so you can set up key combos or activate on long-presses. See: https://wiki.wildlandermod.com/09-How-Do-i/Controllerlayout/
  10. bowmanFits
    bowmanFits
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    Hello.
    This mod is a great idea and is very appealing to me as I often access the warehouse to organise items.
    However, I don't use any of the CC content, so I can't use this mod.
    If you have time to spare, I would appreciate it if you could create a version that does not include CC content in the master file.
    Thanks for a great mod.
    1. shazdeh2
      shazdeh2
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      Not a bad idea! Sent an Optional file that requires only SE. :)
    2. bowmanFits
      bowmanFits
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      • 3 kudos
      Thank you so much for your support!

      Edit:
      I have used it for a while and it works wonderfully as expected with no glitches whatsoever.
      It has saved me a lot of time in organising my luggage. Thank you so much!