Skyrim Special Edition
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Created by

Pabulum

Uploaded by

Pabulum

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About this mod

Morthal now has an actual road instead of just a dirt path.

Permissions and credits
Mirrors
Changelogs
Skyrim Classic



ABOUT

Morthal is the capital of a hold, but you can't get to it without another mod or the map. How do people trade with the town? What if Movarth does what he set out to do? They would be screwed because there isn't a road headed straight there.

This mod adds a small, worn out road that runs down to Morthal. It doesn't edit NavMesh and uses very few landscape edits (mostly terrain paints) so conflicts should be kept to a minimum.


INSTALLATION

Nexus Mod Manager/Vortex/Mod Organizer

Download and install as you normally would.


Wrye Bash

Download the latest version manually
Move the archive into the Skyrim Special Edition Bash Installers folder.
Run Wrye Bash and install the mod as you normally would.
Enable "Road to Morthal.esp" and off you go!


Manual

Download the latest version manually.
Unpack the downloaded archive.
Move the unpacked files into the Skyrim Special Edition Data folder.
Activate the plugin through a mod manager or the in-game load order menu.

After installing, run LOOT.


KNOWN ISSUES

The road becomes very bright when you have out a torch. This is an engine bug, so I can't do anything about it.


COMPLEMENTARY MODS

I would recommend picking up either Point the Way or Weathered Road Signs for signs. Both are great mods.

Blended Roads makes the roads blend in better with the terrain and they can be 3D if you choose.


UNINSTALLATION

Remove "Road to Morthal.esp" from the data folder or through your mod manager. "Yes" to the missing files warning.

Nothing should be permanently changed.