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gavwhittaker

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gavwhittaker

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  1. gavwhittaker
    gavwhittaker
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    • Check your MO2 Overwrite folder - sometimes the ParallaxR Output can go to there. You can manually cut/paste it to a separate mod if you wish
    • ParallaxR will unexpectedly crash if the input folder path has any special characters in it such as ()-'&%$£. TO FIX - copy the mod you would like to optimise to a seperate folder and rename to remove the special characters OR rename the mod using your mod manager
    • If you see in your Logfile - "An error occured opening archive: The handle is invalid" - do not worry, this is a false error, there is no problem and is a consequence of ParallaxR writing out BSA extract info to the Logfile.  Ignore this error.
  2. PogIsDog1
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    Hello! For anyone interested, you may join our new server. It is for all current and future mods that are included in the R suite (VRAMr, ParallaxR, BENDr)https://discord.gg/cNUFFh3aVqWhether you're interested in potential announcements for future projects or would just simply like to chat with us, you are welcome in our server!
  3. PogIsDog1
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    RECOMMENDED LOAD ORDER (Please close all unnecessary programs like discord, browsers, etc. When running demanding tools in this load order such as VRAMr, xLODGen and Dyndolod)

    1. MisMatchR
    2. ParallaxR
    3. BENDr
    4. VRAMr
    5. PG Patcher (ParallaxGen).
    6. xLODGen
    From this point - disable VRAMr's output
    7. Texgen
    8. Dyndolod
    VRAMr's output can now safely be enabled again.

    (For extra information, you may check the articles section of this mod page to find my excerpt.)
  4. OketoKing
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     Single Mod Optimiser   omg time saver!
  5. mxdh
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    The description mentions ‘only generate textures for items that don't already have parallax’. Does this also exclude materials that
    already have a PBR version? Maybe this can save calculation time for lists that already have a lot of PBR materials installed.
  6. pareod
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    Hey, after the DDS Quality Checker step I get the following messages:

    Access is denied.
    Access is denied.
    Access is denied.

    ParallaxR has finished
    Put 'DragNDropThisFolderIntoModManager' in C:\Skyrim modding\ParallaxR into your Mod Manager
    Access is denied.

    The output folder is only 400mb so I am assuming it failed?  Is it possible because the ParallaxR folder created by the bat file is read only?  It took 40 minutes to run, so I wanted to check before running it again or moving on to BendR.
    1. PogIsDog1
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      Sorry I'm late.

      Nah, you're all good! Someone got the same message on ParallaxR earlier and I don't really know why, but so long as you have our dragndrop folder you're fine!

      I guess maybe that denied access would be to run it as admin? I dont know exactly what its denying.
    2. mxdh
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      In my case, I found this to be due to anti-virus software blocking access to one (or several) of the exes. Adding the whitelist manually worked fine.
  7. Tvirus5087
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    Has nexus provided you any update on including these outputs in Mod lists. Last I saw they want permission from mod authors for every texture touched. 
    1. PogIsDog1
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      No update that I am aware of. Problem is mainly that our programs struggle with Vortex.

      It was hopeful that their upcoming mod manager would be different, but it looks like it'll have the same struggles (and potentially more.)
    2. Tvirus5087
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      Figures. Wabbajack says it can auto detect and make patches.  
  8. As3IrC3
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    to start with, i am not accusing anyone of running malicious code in their mods.

    one of the files ring positive on windows defender, so i decided to check the virus total done by nexus and it has 18/57 positives, and many of the scans did not run at all because of timeout or format issues. i extracted parallaxrfilter.exe, which was the one file checking positive, and put it on virustotal directly and now i get 31/72 positives. that's way too much for me not to dig a bit more.
    so i ran it on hybrid analysis too. so far it seems it's ringing positive because of a few reasons. it contain a potential code injection signature, it read and write datas to remote processes (not very surprising given what it's supposed to do), and it both marks files for deletion and create archives.
    what bothers me is that if i scan the files from vramr to compare, i, obviously, find the same warnings, but no antivirus flag it as a trojan. i'm really curious how a tool that is only processing images locally on the computer manage to cause a false positive as trojan, and why none of the other "R tools" do...
    1. PogIsDog1
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      I don't know.

      It doesn't like something about our filter exe. We could actually pay to get it on the trusted list but that does cost money.

      It is as you say though. We didn't include any harmful code!
    2. As3IrC3
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      it's not really on you, it's just annoying because i can't just blindly trust you, as nobody should, and it takes time to verify this stuff. even a simple virustotal show ambiguous results so it takes a bit more digging to make an informed call about false positive or not.
    3. PogIsDog1
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      Yes, I understand.

      You don't need to run this tool for any of our others! BENDr and ParallaxR are a great match like peanut butter and jelly but either are still worth it on their own.
  9. slovist
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    worked fine at the first try wow x3 im surprised as efforlessly as this works this way in comparison with all the other tools(not from you), I wish all the other tools were like these ones.

    One question though. Bendr is running now, then I'm moving to the Vramr. My question is  as I decided to move to CS due to performance swapping from enb  should not affect these outputs right?
    1. PogIsDog1
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      Yeah, won't affect them!
  10. kyearby
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    Is there anyway to run this for a single mod instead of my entire load order + the base game textures? Thanks
    1. brackett666
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      There is, you just have to choose the mod folder for said mod. I notice that when I run for the whole list mine doubles my drive storage. Not sure if im doing something wrong, but its an issue for me.
    2. PogIsDog1
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      ParallaxR single mod optimizer is in the optional files!
  11. Szabby
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    Hi! Would someone help me please? After installing the mod in ModOrganizer I run ParallaxR. At startup screen it says: "FINDSTR: Cannot open ParallaxR.bat". Also at this point in next step when I set the profiles\Skyrim VR Mad God Overhaul folder, it says "The system cannot find the given path". What do I do wrong?
  12. kaizersoze27
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    Hi, 
    While creating grass cache I had set 600*800 resolution to get the process run a bit faster. While running parallax R I forgot to set it back to 1440*2560, I realise this after parallax r is complete. Do I have to do parallax r again with correct resolution? 
    Thanks in advance
    1. PogIsDog1
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      No, you're all good! Don't need to rerun.
    2. kaizersoze27
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      Thank you
  13. RicardoEvans
    RicardoEvans
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    I found this program tends to create hundreds of threads. It's useless, as creating threads more than CPU cores cannot gain any benefit while increasing the burden of the OS scheduler
    1. gavwhittaker
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      "Hundreds" is a huge exaggeration unless you have an issue with your rig or you have one of those AMD 96 core CPU's !

      The code analyses your rig specs and decides on a reasonable amount targeting 70% CPU utilisation and concurrency. If threads are not closing and they're stacking up then it's unique to your rig and I might be able to help you if you ping your logfiles over.