About this mod
A compatibilty patch for two amazing mods. Plus enhancements.
- Requirements
- Permissions and credits
- Changelogs
[Attention] This is for the modular version of Stave Churches of Skyrim not the AIO version.
Mostly just resolved the major clipping and navmesh incompatibilities between both mods as well as adding a more abandoned and forgotten look to the church's interiour. Apart from that, I navmeshed the interiour of the church so that companions and enemies can follow the player inside.
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Description of available files:
Main Files
Stave Church (Ilinalta) + Ryn's Standing Stones - the main file. Flagged as .esl
Stave Church (Ilinalta) + Ryn's Standing Stones + Wraiths - this version contains position changes to the wraiths added by 4thUnknown's mod, to better navigate the islet. As well as adding an additional wraith inside the church. Flagged as .esl
Optional Files
Stave Church (Ilinalta) + Ryn's Standing Stones + Lux Orbis - this version is only needed if one uses a mesh replacer for boats, like DK's Realistic Nord Ships. It only changes the position of a lantern that would otherwise be floating. Requires Lux Orbis - Ryn's Standing Stones patch, which can be obtained here. Flagged as .esl
Stave Church (Ilinalta) + Ryn's Standing Stones + Wraiths + Lux Orbis - same as the 2nd main file except it has the lantern change mentioned above. Flagged as .esl
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I made this for my game, but decided to share so we could all enjoy this beautiful islet in the middle of Ilinalta lake. I'm very grateful to all the mod authors below!
RedBag for Stave Churches of Skyrim
GGUNIT for Lux Orbis
4thUnknown for Wraiths SE