This page was last updated on 24 November 2024, 12:10PM
Changelogs
Version 1.0.2
In MCM you can enable/disable the mod for player kills only, enable/disable it for only humanoids, and set a min/max time for when the ghosts appear after the kill.
Version 1.0.1
Spawned ghosts now don't hang around forever, and are eventually erased.