This page was last updated on 17 February 2025, 5:03AM
Changelogs
Version 1.0.8
Cleaned masters from Bird House BOS plugin. Again.
Fixed script properties not being properly inherited by children in wind chime plugins.
Version 1.0.7
Updated shader flags to reduce glow.
Version 1.0.6
Cleaned masters from Bird House BOS plugin.
Version 1.0.5
Removed dependency of FLM.
Updated collisions so the chimes move more naturally.
Completely revised sfx script to use po3's Papyrus Extender instead of Formlist Manipulator.
Moved chime locations to minimize compatibility issues. Revised all patches to match.
Separated bird hourses and wind chimes into separate plugins with their own patches. Yes, this and the previous change is very likely to break most if not all 3rd party patches.
Version 1.0.4
Moved pivot for windchime so it does not become detached from hook in strong winds.
Version 1.0.3
Fixed FormID error.
Version 1.0.2
Removed debug messages I missed and added a check for if you change weather mods mid-game. Reset any chime in game and the formlists will update.