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LuckYin1213

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LuckYin1213

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25 comments

  1. Verzii
    Verzii
    • supporter
    • 2 kudos
    i understand why you didnt put the boss directly into the worldspace but imagine meeting this dude at labyrinthian or somethin lol
    1. zazaconsumerne
      zazaconsumerne
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      • 5 kudos
      this would be amazing to implement if possible 
    2. megablackk1d
      megablackk1d
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      Easily done in creation kit.
      Load the plugin to creation kit, and set as active file
      Find BossShalidor in Nord Race Male
      Search labyrinthian in cell view, and double click
      Drag and drop BossShalidor where ever in labyrinthian you want him placed
      save and exit.
      That what I did and it works.
    3. bangerbossification
      bangerbossification
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      also easily done in sse edit just add a cell ref for the cell just search for the location name like you would for coc commands and link the npc. You can use dyndolod or console to get your position in the cell and copy paste in at the bottom thats it. If you have done it once or twice it takes you only like 2-3 minutes.
    4. yesnoyes69420
      yesnoyes69420
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      seems someone has done  exactly that! https://www.nexusmods.com/skyrimspecialedition/mods/151447
    5. PsychesVirtue
      PsychesVirtue
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      • 22 kudos
      it was literally this comment thread that inspired that.

      edit: btw does anyone know what the dodge mod in the video is? looks alot like the bloodborne dodge animation.
  2. DylanDN03
    DylanDN03
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    • 1 kudos
    Are there any Pontiff appearance mods available?
  3. hoangdai94
    hoangdai94
    • member
    • 191 kudos
    💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖 
  4. zazaconsumerne
    zazaconsumerne
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    if we could ever port dragon bosses like midir or placidusax in skyrim we would have actual good dragons to fight in skyrim for the first time ever
  5. onebritishgamer
    onebritishgamer
    • member
    • 4 kudos
    got an idea:

    you could replace that horrific skeletal dragon "boss" in Labyrinthian with Shalidor and make Shalidor either a ghost or a draugr race
  6. deleted182315871
    deleted182315871
    • account closed
    • 0 kudos
    can you pls make a "light of miquella spell" for Skyrim? 
  7. Dsguda
    Dsguda
    • supporter
    • 0 kudos
    is it possible to use the animation for player?
    1. falzehboy
      falzehboy
      • member
      • 0 kudos
      I second this. Perhaps as a kinda reward for beating him. I donno.
  8. TheVurle
    TheVurle
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    how to add to world it says compiled script not saved 
    1. LuckYin1213
      LuckYin1213
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      • 39 kudos
      "0X" is mod sequence.Everyone is different.
      For example

      the sequence is "FE204'"
      summon code :player.placeatme fe204865
  9. XEntity3000
    XEntity3000
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    • 0 kudos
    Amazing work... its a shame we can't add animations to Dragon Priests cause some dragon priests would fit perfectly for these types of animations
    1. LuckYin1213
      LuckYin1213
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    2. XEntity3000
      XEntity3000
      • member
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      OMG YOUR A FXXKING CHAD, THANK YOU SERA
  10. EndlesslyTired
    EndlesslyTired
    • supporter
    • 5 kudos
    Will there be movement animations ?
    1. LuckYin1213
      LuckYin1213
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      Maybe.