Easily done in creation kit. Load the plugin to creation kit, and set as active file Find BossShalidor in Nord Race Male Search labyrinthian in cell view, and double click Drag and drop BossShalidor where ever in labyrinthian you want him placed save and exit. That what I did and it works.
also easily done in sse edit just add a cell ref for the cell just search for the location name like you would for coc commands and link the npc. You can use dyndolod or console to get your position in the cell and copy paste in at the bottom thats it. If you have done it once or twice it takes you only like 2-3 minutes.
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Load the plugin to creation kit, and set as active file
Find BossShalidor in Nord Race Male
Search labyrinthian in cell view, and double click
Drag and drop BossShalidor where ever in labyrinthian you want him placed
save and exit.
That what I did and it works.
edit: btw does anyone know what the dodge mod in the video is? looks alot like the bloodborne dodge animation.
you could replace that horrific skeletal dragon "boss" in Labyrinthian with Shalidor and make Shalidor either a ghost or a draugr race
For example
the sequence is "FE204'"
summon code :player.placeatme fe204865
try it