This mod now adds 2 sets of spells and variables, plus a lesser power that reduces health and increases spells magnitude and/or duration. Healing restoration spells with over time effects of 1 min healing 5, 10, and 15 health per second as apprentice, adept and expert level respectively. And cloak destruction spells that deal damage to both enemies (16dmg) and the player (4dmg), including fire, frost, and shock variants.
Tomes can be found near the entrance of bleak falls barrow, as well as their respective scrolls, being sold by Crabby
Might change some stuff, add spells with more healing and less time, reduce/increase the cost/heal/damage or simply trash everything and begin anew
Feedback is VERY welcome, as I have absolutely no idea what I am doing
Heads up for my friend SargentOsama for the idea for the cloak spells names, as I had run out of creativity for them, and another spell I might add in a future update
Tomes can be found near the entrance of bleak falls barrow, as well as their respective scrolls, being sold by Crabby
Might change some stuff, add spells with more healing and less time, reduce/increase the cost/heal/damage or simply trash everything and begin anew
Feedback is VERY welcome, as I have absolutely no idea what I am doing
Heads up for my friend SargentOsama for the idea for the cloak spells names, as I had run out of creativity for them, and another spell I might add in a future update