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THEPARK39

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THEpark39

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101 comments

  1. NewExtractzz
    NewExtractzz
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    Sticky
    So i ended up getting the summons to work. I did this by installing v.0.3 of Payload Interpreter and then v1.5 of Attack - MCO|DXP. When installing Attack - MCO|DXP, i selected the Distar Experience. After this, i ran Nemesis. Hope this works for everyone else.

    Edit:
    Also make sure to clear out your Nemesis Output folder before running Nemesis again.
    1. Horsemen1
      Horsemen1
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      Now how do you get the spinning attack animations to actually cause damage to enemies.... 
  2. CarnageTheory
    CarnageTheory
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    I got the animations working well.  However, now I'm getting the issue where my screen goes black when I'm hitting enemies with the weapon.  Someone suggested maybe it was because of the enchant on the weapon?  Anyway to fix that?
  3. kittycoonie
    kittycoonie
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    Its so cool, i just wish it had a custom stance when you're using it. Also when unsheated. It clips through my char bc of the way shes standing.
  4. poiyoyo
    poiyoyo
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    Add for BFCO please
    1. askaban993
      askaban993
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      +1
  5. zephyrgm
    zephyrgm
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    I really like this mod. Would love if this comes with BFCO too. Most functions work with BFCO besides summoning creatures
    1. THEpark39
      THEpark39
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      The BFCO conversion has been in progress for an extended period. However, its compatibility and successful implementation within other players' mod environments remain uncertain. Additionally, the BFCO mode has recently undergone updates, introducing new attack spawn points, animations, and movement mechanics. Notably, the movement animation has transitioned from a hover effect to a standard walking animation. I am also contemplating the addition of a creature summoning feature.
  6. applemint11
    applemint11
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    i love this animation, really satisfyng, kinda wish there is a masculine version though. but this is great regardles really satisfying 
  7. durnvhiir2
    durnvhiir2
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    Mind telling me the armor that used? and nice animation!
    1. AdmiralShane
      AdmiralShane
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      I asked Reddit because I NEEDED this armor for the city outfit for Serana:
      https://www.patreon.com/posts/bloodborne-pack-73622641
      It's free to download, just create an account.
      Have fun and take care! ^^
    2. durnvhiir2
      durnvhiir2
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      I hope anyone read ur comment for those wondering what the armor was and sorry for replying too late many thanks!!
  8. askaban993
    askaban993
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    Animations are working perfectly and all, but that spinning scythe attack just isn't doing any damage. And yes i did try to keep my distance in combat, but still it doesn't even scratch enemy. Anyone found solution for this?
  9. destroctor51
    destroctor51
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    Summons in version 0.9 seems to be incompatible with Payload Interpreter 1.1.0. But I got it to work by replacing the HitFrame annotations from the power attack animations with PIE ones (using hkanno64).
    1. izanagisama
      izanagisama
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      can you share the modified files? coz i cant seem to be able to open hkanno64, installed every requirement but still
    2. destroctor51
      destroctor51
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      Sure. You can download them here. Let me know if it works for you!
  10. KridsanatrsMHW
    KridsanatrsMHW
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    Thank you very much very great mod animation everything work fine but i have small problem during spin sctythe attack my character continued rush forward with that scythe attack but in your PV it just stand still and sent scythe to spin attack.
  11. koteiik
    koteiik
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    What am I doing wrong? I installed all the mods that are needed, but the mod just didn't appear.. What is the problem?
    Changed: the mod earned it after some shamanic rituals (I did not understand how), but where is the scythe?....
    1. Tiscariah
      Tiscariah
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      You can get the scythe by using Simple Mod Item Spawner
      activate the spell in game and pick the vampire scythe esp from the list, then select the non npc weapon.