Skyrim Special Edition

File information

Last updated

Original upload

Created by

Zenteon

Uploaded by

Zenteon

Virus scan

Safe to use

Tags for this mod

About this mod

Fast RT SSE is a ReShade preset built around my ray tracing shader - Damp RT. The shader itself is 4-8x more performant than alternatives.
I normally wouldn't upload presets, but I realized if anyone knows how to configure the shader it would be the person that wrote it.

Requirements
Permissions and credits
Fast RT SSE is a minimalist ReShade preset based around the DampRT screen space ray tracing shader.
Leveraging aggressive optimizations and unique methods, Damp RT can provide satisfactory results for significantly faster (2-8x depending on settings) than other RT shaders, all the while providing excellent bounce lighting, ambient occlusion, and subtle shadows.

This preset itself is meant to provide high quality lighting without drastically changing the game's visuals. You should still maintain visibility in dark areas, and bright areas shouldn't be overpowering. Fog bleed should be minimal as well, after all, what's the point of a preset that you can't actually play the game with?

I initially didn't plan to upload presets for the shaders I make, but after some thought decided it would be a good idea to do it myself to prevent bad configurations of my code from becoming widespread.

Note: This preset requires ZN DampRT version A26-3-1, be sure to download it from Github or update your shader lists through the ReShade installer.



Homework:
        MAKE SURE THE DEPTH BUFFER IS CORRECTLY CONFIGURED, follow this guide: 
https://www.martysmods.com/the-depth-buffer/
Make sure to disable TAA, it will work with it but flickering will be visible.
Ingame upscaling mods will cause issues, Lossless scaling will work fine
If you experience bad ghosting rerun the ReShade installer and make sure to select "Vort Shaders"