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GiraPomba

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GiraPomba

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35 comments

  1. DeonDF
    DeonDF
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    This mod used to work for me, but on new mod list it only works on plants, but not on food on tables. Any advise how to troubleshoot it? I use no food replacers.
    1. GiraPomba
      GiraPomba
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      Working as intended then. This mod only works with harvestable food.
    2. DeonDF
      DeonDF
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      Thank you, I must have uninstalled some other mod that allowed me to eat food. Sorry for bothering.
  2. SolidTitania
    SolidTitania
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    I don't think its working with Complete Alchemy & Cooking Overhaul as the ingredients effects is not revealed after activation. Possible for a fix?
  3. falxtan
    falxtan
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    hi,
    how to disable all fish activators "eat" from this mod not looting acitvators, 
    i tried with xedit added all fish activators in ignore list but not working, should i use FLM instead?
    (i am currenty playing with  "u can't touch fish chance edition" mod with immersive interactions patch, the mod gives a 5% to loot fishes but i can grab and eat cc fishes directly not main game fishes btw, so i thought it make sense u shouldn't grab and eat fish while swimming)
    1. GiraPomba
      GiraPomba
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      You can add the fish to the Ignore FormList using FormList Manipulator - FLM. There's a file included with the mod.
    2. falxtan
      falxtan
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      okay, i should use FLM file then, thank you :)
  4. phileaschen
    phileaschen
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    Can the hotkey shift be replaced and defined in DAK?
    1. GiraPomba
      GiraPomba
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      Yes, this is a DAK addon, change the key there.
  5. emperor6928
    emperor6928
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    • 3 kudos
    Can't wait to eat coin pouches
    1. GiraPomba
      GiraPomba
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      Oh, forgot to add them to the list, but you won't be able to eat them lol.
    2. Vai1lyn
      Vai1lyn
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      • 59 kudos
      Nah, the pouch is just the bag, we eat the septims in it :D
    3. lenova
      lenova
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      • 2 kudos
      Hey GiraPomba,
      thank you for the mod. Can you add coin purses to the list ? I'd have done it myself, but I'm unable to find the correct name...
    4. GiraPomba
      GiraPomba
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      No need to worry about it. Just don't press shift near coins, and if you do, you'll get the coins without eating them lol.
  6. konaherson2
    konaherson2
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    if player only have Immersive Interactions - Animated Actions, the eat ingredient animation just cover the pick up animation real quick.
    1. GiraPomba
      GiraPomba
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      Use the recommended mods in the description and the animations will play exactly as the GIFs.
  7. konaherson2
    konaherson2
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    [delate]
  8. princeofjoke
    princeofjoke
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    • 11 kudos
    Strangely, it doesn't work for me, even though the "eat" version appears, the character collects anyway.
    1. GiraPomba
      GiraPomba
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      Probably missing a requirement. Or all your floras don't give food or ingredient items for some reason.
  9. stethemAYF
    stethemAYF
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    Is it compatible with Use or take? Which, as I understand it, does the same thing.
    1. GiraPomba
      GiraPomba
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      Does use or take affects flora? If it does, you don't need this mod, If it doesn't, then it's compatible.
  10. abi008
    abi008
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    Nice! Is there option to just change letters from harveast to eat only and keep the rest of the text? For example from "Harvest Thistle" to "Eat Thistle"?
    This way it's consistant with Use or Take mod.
    1. GiraPomba
      GiraPomba
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      Unfortunately no. I use a perk entry with "Set Activate Label" to dynamically replace the texts, however, it also replaces the base name of the objects.
      Use or Take or Read or Take use SKSE to dynamically swap the texts.