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WhereDeadAngelsLie

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WhereDeadAngelsLie

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75 comments

  1. Princeton73
    Princeton73
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    Wow! This is magnificiant! Thank you for merging all those mods and fixes
    1. WhereDeadAngelsLie
      WhereDeadAngelsLie
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      Thanks for your comment ❤️
  2. aradinn
    aradinn
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    OCW_ICNs_OE_FEPatch.esp depends on ICNs_ImmersiveCollegeNPCs.esp. Missing masters warning.

    This occurs after installing OCoW. I am on vortex.

    EDIT: the screenshot ticked the immersive college NPCs only to say it is optional later. Guide needs just a little bit more clarity XD

    EDIT EDIT: what is OCW_ICNs_OE_FEPatch.esp? it isnt on your load list but it comes with Obscure's College of Winterhold and I followed your screenshot

    *Embarrassed noises*
  3. Pitotu350
    Pitotu350
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    would it be possible to do a patch for gate to sovngard?
    1. WhereDeadAngelsLie
      WhereDeadAngelsLie
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      Do you have a lot of conflicts with it ?

      I can ask Jayserpa if he wants to add it natively 😅

      that would be even better 
  4. QueReformed
    QueReformed
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    is this fix the weather problem when visiting college? whenever I step on the bridge before enter college, any weather will shift back to vanilla. color changes is pretty noticeable when using community shader since its HDR tonemapping attached to weather mod. tried with Obsidian, NATIII, & azurite 3 the problem still there. this problem is caused by ICOW. any way how to fix this?

    1. preyka
      preyka
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      There's a mod to fix that. Hope that helps
  5. majesticginger
    majesticginger
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    i know this question is gonna give you a headache so sorry in advance, but how required are the required mods?
    Specifically the paintings, smoking torches and candles, and the statue replacer.

    For the paintings, I saw in a mod showcase that the mod adds paintings like wizard cats and while thats funny, its just not immersive at all
    For the statues, i use preadys college of winterhold which is a retexture for the whole college and improves the statues better then the required mod imo
    And the smoking torches imo are a bit cartoony looking

    youve done fantastic work on this mod, but im not sure the extra mods you required are really necessary
    1. WhereDeadAngelsLie
      WhereDeadAngelsLie
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      A wizard cat?? It's a Khajit! You know... there is one amongst the students: J'Zargo...

      So it's super immersive, because this painting is the depiction of a powerful Khajit wizard that inspired J'Zargo... that's why he is using fire spell on the painting.... like J'Zargo (at least that's what I imagined when I created the painting).

      The paintings are not designed to be funny, they represent all the schools of magic (even the ones from morrowing that don't exist anymore...) and themes that are linked to the lore one way or another. You should really add them imo, and remove them if you don't like them afterwards, but it really improve the final results

      The smoking torches can be removed if you don't like that

      The one that i considered non optional, are the one that really enhance the atmosphere and the end result... but except ICOW, OCOW, UCOW + the patches and the fixes, pretty much everything else is optional... but it will not look as nice. 

      I hope this answer will help you
    2. zenithBemusement
      zenithBemusement
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      thank you for this. I like the concept of this mod, but my load order is already quite a mess -- I get wanting to make things look as best as they can be, but every mod added makes sorting and organizing my list more and more of a headache! realistically I probably should just stick with one or the other, but hey

      May be worth updating the guide to clarify things as "soft" and "hard" requirements? Especially when people may have things that clash with some of the soft requirements, like Rudy HQ or the candle smoke mod.

      (oh, and as for wizard cats: Alfiq are an underappreciated part of the lore ;P)
  6. Scorchfrost
    Scorchfrost
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    So I shouldn't use the Lux - Midden Expanded patch in Lux - Patch Hub? 
  7. nebulous235
    nebulous235
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    • 6 kudos
    FYI, to those having CTD on startup it's probably an outdated patch from either Obscure's or Ultimate COW Patch. Best to not download many patches if any from those mods if your trying to get this to work.
    1. WhereDeadAngelsLie
      WhereDeadAngelsLie
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      To get this to work, your best option is to follow the guide 😊
  8. CurvingFyr3
    CurvingFyr3
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    Don't the midden expanded and Immersive College kinda clash? Both add extensive dungeons to the midden - but each offers conflicting explanations for the cause of the Fall, right? Is there a lore explanation? Excellent work overall, this is quite the patch/guide. 
    1. WhereDeadAngelsLie
      WhereDeadAngelsLie
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      Thank you

      When you say clash, you mean Lore Wise? 
  9. aluzjunior
    aluzjunior
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    Im experiencing flickering ground in the hall.
    and getting error when generating lod:
    Dont know how to fix it

    1. WhereDeadAngelsLie
      WhereDeadAngelsLie
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      Did you try by unchecking the plugin? 

      I'm not sure you need it to generate the LOD and it's not a plugin I created anyway, so better to ask the original mod author himself
  10. Aetavicus
    Aetavicus
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    Do you have to put in LOOT custom rules or did it naturally worked out of the box? My plugin load order seems to be different from the one shown in the guide.
    1. WhereDeadAngelsLie
      WhereDeadAngelsLie
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      When I use LOOT I input a ton of rules, so yea, you probably have to do that. It will probably not do it well

      It's better to follow the guide