Required unless you enjoy re-exporting facegen in the CK to update vampire eyes. (I don't.)
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Xenius for his improved eye textures. Uses his sclera. https://next.nexusmods.com/profile/Deleted726673User
Initial eye was designed from "Eye Iris Elizabeth" by NJakStudio, then heavily modified. Credit to him for the great picture of an iris. Used for a base of the iris design. https://www.deviantart.com/njakstudio/art/Eye-Iris-Elizabeth-407422790
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Changelogs
Version YellowEyes1.0.1
Made the eye caruncle black, so it doesn't glow.
Version YellowEyes1.0
Added a yellow iris option for the eye texture.
Version TealEyes1.0.1
Made the eye caruncle black, so it doesn't glow.
Version TealEyes1.0
Added a blueish green/teal iris option for the eye texture.
Version RedEyes1.0.3
Made the eye caruncle black, so it doesn't glow.
Version RedEyes1.0.2
Subtly smaller irises, for a better match with the vanilla size and for the use of Eye Normal Map Fix SSE.
Version RedEyes1.0.1
Touch up. I've brightened up the iris, and added a bit of fake glow to the rim of it. Generally looks less dim in low light scenes, while still not seeming pink in brighter lit scenes.
Version RedEyes1.0
Initial release of the optional retexture for vampire eyes.
Version 1.0Fix
Fixed accidentally including my meta.ini from Mod Organizer 2. Tiny oversight, oops.
I made some vampire eyes. They're 1k resolution, with BC7 compression, for great quality with reasonable VRAM usage.
Compatible with Eye Normal Map Fix. The eye retexture options look better with it, in my opinion, but look fine regardless.
Anyway if you use any other mods that touch vampire eyes, let this overwrite it. Enjoy! :)