About this mod
The successor to Unarmed Evolved, this mod aims to make Unarmed combat a viable build just as others, new Perks with ranks, different specializations for unarmed, unarmed enchantment reworked and quite more.
This mod utilize vanilla unarmed and does not add nor require fist weapons.
- Requirements
- Permissions and credits
Martial arts perk is now Pugilist
and it has 2 ranks
Pugilist rank I [unarmed damage is increased by 20]
Pugilist rank I [unarmed damage is increased by 40, unarmed armor penetration is increased by 5%]
At level 10, the player can now choose one specialization, choosing one will lock the other.
Martial Artist and Brute.
Brute: You know no limits, as a fist fighter you brute force your way out of tight situations, toughening your muscles to their very limits.
Brute rank I: [+30 unarmed damage, +30% unarmed power attack damage, -15% chance of receiving stagger while throwing a punch]
Brute rank II: [+65 unarmed damage, +65% unarmed power attack damage, -30% chance of receiving stagger while throwing a punch]
Brute rank III: [+100 unarmed damage, +100% unarmed power attack damage, -50% chance of receiving stagger while throwing a punch]
Martial Artist: Your passionate training is paying off, you've been training regularly to toughen your close combat technique to a new level.
Martial Artist rank I: [+6% armor penetration, chance of hitting a crit (200% damage) and chance of dodging attacks while not equipping a weapon]
Martial Artist rank II: [+12% armor penetration, chance of hitting a crit (200% damage) and chance of dodging attacks while not equipping a weapon]
Martial Artist rank III: [+18% armor penetration, chance of hitting a crit (200% damage) and chance of dodging attacks while not equipping a weapon]
Rank II and III are unlocked at player level of 20 and 30
Combat training gloves damage increased
Iron: 10>>>13
Steel: 12>>>16
Dwarven, Steel plate and Orcish: 14>>>20
Ebony: 16>>>24
Dragonplate: 17>>>28
Daedric: 18>>>30
Fortify unarmed enchantment has same magnitude as one and two handed enchantments and can be put in four slots instead of 2.
Fortify unarmed magnitude: 13>>>21
Fortifu unarmed slots: gloves, ring>>>Gloves, Ring, Necklace and boots
The warrior Stone increases unarmed damage by 10 points now.
These changes were made to Increase Unarmed builds potential and make them similar to other offensive skills, however whitout removing it's signature (hard early game and no need to equip weapons)