this + markarth outskirts might as well be bundled together, they fit each other so much improve each other, its so seemless too. thanks for making this mod its pretty
Can you enable the patches again? The bridge provided by lux via is clipping with the ground and there's a ladnscape seam between the dark brown soil and the light brown one near the waterfall
Thanks for the update! Many things were fixed, that's great. Could you perhaps take a look at the invisible wall on top of the tower? this was already an issue in the previous version.
Yes. There are seams and floating terrain on the path before the bridge to the mine.
Spoiler:
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I also tried loading the Left Hand Revised main plugin before the Markarth Outskirts optional ESPFE, but then you get a seam/floating terrain once you cross the bridge:
Spoiler:
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I'm not sure if there is a specific load order that needs to be respected, but I think I've tried every configuration that makes sense. These screenshots are with Left Hand Revised and Markarth Outskirts at the very bottom of my load order (nothing else is overwriting the landscape edits).
it requires a ton of touch ups and patches, I plan to hide the modpage temporarily sometime later and redo everything, along with seeing what patches I can make. conflicts with a ton of stuff I expected, and a ton of stuff I did not expect
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XEdit reports "Checking for Errors, Processed Records: 1556, Errors found: 1405".
Ignore that. It was down to XEdit v4.1.5. Version 4.1.5f reports 0 errors.My apologies.
Isn't this update compatible with the existing via and markarth outskirts patches?
I also tried loading the Left Hand Revised main plugin before the Markarth Outskirts optional ESPFE, but then you get a seam/floating terrain once you cross the bridge:
I'm not sure if there is a specific load order that needs to be respected, but I think I've tried every configuration that makes sense. These screenshots are with Left Hand Revised and Markarth Outskirts at the very bottom of my load order (nothing else is overwriting the landscape edits).