0 of 0

File information

Last updated

Original upload

Created by

Parapets

Uploaded by

Parapets

Virus scan

Safe to use

166 comments

  1. Parapets
    Parapets
    • premium
    • 1,537 kudos
    Locked
    Sticky
    If you enjoy my mods, consider donating:

  2. AnX420
    AnX420
    • member
    • 0 kudos
    Necesito ayuda con este error , no se porque aparecen las 3 nuevas habilidades con este nombre . Alguien sabe como solucionarlo ??
  3. kesnit
    kesnit
    • member
    • 0 kudos
    Is there a way to make Hand-to-Hand level using claw and fist weapons?
  4. volfman6
    volfman6
    • member
    • 2 kudos
    Can you make a version for Custom Skills Framework 2.0.2?
  5. sebool112
    sebool112
    • member
    • 1 kudos
    Is there a way to skip over some perks? "Imposing Presence" perk that makes animals neutral makes fighting them simply boring(also, it trivializes hunger mechanics). I want to use further perks that are locked behind it.
    1. Jinzor
      Jinzor
      • member
      • 3 kudos
      Yeah I totally agree with this. "Imposing Presence" actually hurts the game loop, makes animals very boring encounters and makes the game significantly easier. Lore-wise, it also makes no sense for non-Bosmer races to have this at all in their athletics tree, unless maybe this perk was part of an animal taming custom skill. At the very least this should be the final perk in the branch it belongs to rather than half-way through as then it can become optional. 

      Anyway, as a temporary solution, you can either disable just this one perk in your current playthrough by using the console command “player.removeperk PERKCODE”. You can find the perkcode by entering into the console “help imposing 0” and then use the 8-character code next to the “PERK: “ tag. For playthroughs where you have not yet unlocked the perk and wish to skip it, you can also do the same sort of thing and go straight for the perk that comes after it with “player.addperk PERKCODE” instead.
    2. sebool112
      sebool112
      • member
      • 1 kudos
      Sorry for late reply, my Skyrim playthrough was on a hiatus lol. Thank you kindly!
    3. Evelostrues
      Evelostrues
      • member
      • 0 kudos
      +1. Making this perk optional by moving it further up the tree would basically fix the only major gripe I have with this mod. Not being attacked by animals works fine as a blessing with a time limit (like in vanilla) but having it as a permanent perk just trivializes the flow of the game completely. There are some non-optional perks in the vanilla trees that block access to some of the more useful perks further down the line as well, but they are inconsequential at most and are more of a waste of a perk point than something that makes the gameplay significantly less enjoyable as soon as you take it.
  6. nicktheduke
    nicktheduke
    • premium
    • 2 kudos
    Hi Parapets. How could this be made to work with ESLA? The new Constellation skills do not appear correctly in ESLA's skills menu. What can I do to add those?

    https://www.nexusmods.com/skyrimspecialedition/mods/60199
    1. MagickaAddict
      MagickaAddict
      • premium
      • 6 kudos
      Oh man. Custom Skills with E.L.S.A would be incredible.
      Sadly E.L.S.A is not compatible with Master of One the perk mod i use. So I had to drop it.
    2. Camora1
      Camora1
      • premium
      • 38 kudos
      Hi, I'm actually working on thsi right now. It'll be a boutique system made for my modlist, Dragonbreak.
  7. Papavitch
    Papavitch
    • member
    • 0 kudos
    I was just wonder in is it possible to add the skills from this to Bodybuilder? If so how would one go about that
  8. Cyberweasel89
    Cyberweasel89
    • premium
    • 35 kudos
    What would you guys say is the best method to power-level the Hand to Hand Skill?
    1. Kentuckian45
      Kentuckian45
      • member
      • 0 kudos
      A quick way to level up is hand to hand combat with this mod (Fists of Fury). I found it hard to find people to fight unarmed with Vanilla Skyrim. 

      https://www.nexusmods.com/skyrimspecialedition/mods/73835?tab=images
    2. Cyberweasel89
      Cyberweasel89
      • premium
      • 35 kudos
      Much thanks!
  9. Kentuckian45
    Kentuckian45
    • member
    • 0 kudos
    How do you level up sorcery? Do I just use magic like restoration or alteration? 
    1. Cyberweasel89
      Cyberweasel89
      • premium
      • 35 kudos
      Use scrolls and staves. You get Sorcery Skill XP equivalent to the value (as in, monetary worth) of the Scroll. I'm unsure how Staff EXP is scaled, but I assume it's similar EXP to the spell the Staff is casting.
  10. SomeDumRandoGuy
    SomeDumRandoGuy
    • BANNED
    • 0 kudos
    Is it compatible with Ordinator?
    1. dragonrykr
      dragonrykr
      • member
      • 11 kudos
      +1
    2. Jay91888
      Jay91888
      • member
      • 5 kudos
      try it out by yourself maybe?
    3. Ectoplas
      Ectoplas
      • member
      • 2 kudos
      They don't really interact with each other so yes they work fine. I've used them both together for a year now and have never had a problem.
    4. sebool112
      sebool112
      • member
      • 1 kudos
      Yes, but they're not balanced. Hand-to-Hand and Light Armor build makes you deal so much damage as Unarmed you don't even need weapons. Similar with Sorcery and Enchanting - Staves and Scrolls become the best way to mow down larger groups of enemies.
  11. billcosby2
    billcosby2
    • premium
    • 0 kudos
    What are the skill tree ID's so I can use console commands to raise them?