0 of 0

File information

Last updated

Original upload

Created by

HuiYiNa

Uploaded by

HuiYiNa

Virus scan

Safe to use

Tags for this mod

38 comments

  1. thecabanaboy
    thecabanaboy
    • supporter
    • 24 kudos
    This should be a mini quest mod in the description, I had a great time fighting them all. Very underrated.

    Also the latest update seems to cause them to unequip shields just as combat starts. What behaviour did you change?
    1. HuiYiNa
      HuiYiNa
      • premium
      • 85 kudos
      I did not change my behavior, only adjusted the weight of the Black Knight and some Black Knight levels, but the AI option of Precision seems to be causing this issue
    2. HuiYiNa
      HuiYiNa
      • premium
      • 85 kudos
      I can only reproduce this issue by adjusting the AI options in Precision's MCM

      The remaining tests cannot be replicated, so I am not sure what the specific reason is
    3. Giovanni1285
      Giovanni1285
      • member
      • 3 kudos
      deleted.
    4. thecabanaboy
      thecabanaboy
      • supporter
      • 24 kudos
      You're quite right Giovanni, altering the height to 1.3 and dropping the 3000 weight back to 95 seems to not only have solved the shield problem but also the freeze on detection that a few people including myself had.
    5. Giovanni1285
      Giovanni1285
      • member
      • 3 kudos
      deleted.
    6. WalkerSorin
      WalkerSorin
      • premium
      • 4 kudos
      Woud be cool if the changes to height and weight  the cabana boy mentioned could be implemented for people who arent familiar with SSEDIT if thats what thecabanaboy even used idk
    7. DeathVelvet
      DeathVelvet
      • member
      • 2 kudos
      Damn i tried to give the npc height down to 1.3 and weight to 96 still doesnt work. The shield keep disappearing. Any tips guys ?
  2. NeolSkyWalker
    NeolSkyWalker
    • premium
    • 0 kudos
    The Patreon link is censored.
  3. Darkdeity0917
    Darkdeity0917
    • member
    • 0 kudos
    So does this only replace animations when using these specific weapons? or does it replace all animations of the weapon type itself(as in all one handed swords use the black knight sword, all greatswords use the BKGS animations etc.)
    1. HuiYiNa
      HuiYiNa
      • premium
      • 85 kudos
      Using specific weapons
    2. Darkdeity0917
      Darkdeity0917
      • member
      • 0 kudos
      excellent. all i need to hear. instant download!
  4. Revan97111
    Revan97111
    • member
    • 8 kudos
    Ctd
    1. EmanHartu
      EmanHartu
      • member
      • 2 kudos
      Bro provide some context, no one is going to help if they have no information on the CTD, normally these are caused by conflicts within your mod list. So again no info no help. 
    2. YamGuap
      YamGuap
      • supporter
      • 0 kudos
      lmao 
  5. YamGuap
    YamGuap
    • supporter
    • 0 kudos
    null
  6. tem2lykoi
    tem2lykoi
    • member
    • 1 kudos
    My animations are a lot slower than they should be, do you know what could be causing this? Cheers
    1. HuiYiNa
      HuiYiNa
      • premium
      • 85 kudos
      It should be related to the version of MCO. My MCO version is the 1.5 version that is not vulnerable to attack speed bonuses
    2. tem2lykoi
      tem2lykoi
      • member
      • 1 kudos
      You are right, I was using Attack when I should have been using Distar Experience. Thank you for this amazing mod.
  7. BloodReaper21
    BloodReaper21
    • premium
    • 0 kudos
    armor sounds are loud and clunky
    1. HuiYiNa
      HuiYiNa
      • premium
      • 85 kudos
      You can delete the contents of the sound folder to remove the sound effects
    2. BloodReaper21
      BloodReaper21
      • premium
      • 0 kudos
      Ah thanks mate
    3. BloodReaper21
      BloodReaper21
      • premium
      • 0 kudos
      also do you know why the armor mod itself causes a slow motion effect for every attack?
  8. Alc4traz444
    Alc4traz444
    • member
    • 0 kudos
    hello there cool mod, but i have a small issue and idk whats the problem here but whenever i get close to the black knight near riverwood my game freezes the moment i see him or get close to his location
    1. HuiYiNa
      HuiYiNa
      • premium
      • 85 kudos
      Do black knights in other positions have the same problem? If not, I will try to replace the Black Knight in Hemu Town. I don't have these issues, so I can't be sure
    2. Alc4traz444
      Alc4traz444
      • member
      • 0 kudos
      didnt check, where are the other black knights located at so i can test that
    3. Alc4traz444
      Alc4traz444
      • member
      • 0 kudos
      hey there, yeah I tried the other black knight located in "Bloated Man's grotto" and the game freezes whenever he detects me or the moment I see him
  9. SimpleTharnised
    SimpleTharnised
    • member
    • 4 kudos
    Didn't work, the Black Knight sword using other 1-hand sword animations, 
    1. HuiYiNa
      HuiYiNa
      • premium
      • 85 kudos
      Are the movements of the other weapons normal?
    2. SimpleTharnised
      SimpleTharnised
      • member
      • 4 kudos
      Yeah animation working if PC use the shield and the 1 hand sword / Great Sword (1H) ( if shield not equipped didn't work), 1 hand Great axe, 1 hand Halberd but 2 hand Great Sword is not working at all and the attack speed is so slow even skeever can dodge it.

      I don't know about other Black Knights have not meet them yet.
    3. HuiYiNa
      HuiYiNa
      • premium
      • 85 kudos
      Yes, players need to equip shields to use it, otherwise they won't be able to trigger animations. I can't determine the attack speed. My MCO is version 1.5, so I'm not sure if it will affect it
  10. hoangdai94
    hoangdai94
    • member
    • 174 kudos
    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️