About this mod
Sharpening a weapon no longer consumes Ingots.
- Requirements
- Permissions and credits
- Changelogs
This mod uses SkyPatcher to remove the ingot requirement for sharpening a weapon. I never understood what these ingots were actually for since you need to go to an actual grindstone to sharpen your weapon anyways.
Is it unbalanced? Maybe for a hardcore playthrough where every single gold coin and every single item matters, but generally in most cases, one ingot is not going to change anything at all.
Designed to be used alongside mods like Hammer and Whetstone - Portable Tempering, so you can just buy whetstones from vendors and not have to worry about also bringing a fitting ingot for "balance" purposes.
Compatibility
Thanks to SkyPatcher it should be compatible with every mod that uses a "vanilla-like" naming system for EditorIds of constructible Objects. This mod basically only checks if a Cobj's EditorId contains "TemperWeapon" or "Temper_Weapon" and if so it clears out the ingredient items.
TL;DR: compatible with everything.
Credits
Zzyxzz - for SkyPatcher
Is it unbalanced? Maybe for a hardcore playthrough where every single gold coin and every single item matters, but generally in most cases, one ingot is not going to change anything at all.
Designed to be used alongside mods like Hammer and Whetstone - Portable Tempering, so you can just buy whetstones from vendors and not have to worry about also bringing a fitting ingot for "balance" purposes.
Compatibility
Thanks to SkyPatcher it should be compatible with every mod that uses a "vanilla-like" naming system for EditorIds of constructible Objects. This mod basically only checks if a Cobj's EditorId contains "TemperWeapon" or "Temper_Weapon" and if so it clears out the ingredient items.
TL;DR: compatible with everything.
Credits
Zzyxzz - for SkyPatcher