Hi there everyone, i finally have been able to give this one a reasonable test run, but indeed this one took much longer then i thought it would.
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This mod has been made with assets released by Bethesda only, nothing within this mod has been copeyed or otherwise taken from other mods.
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Changelogs
Version 1.0
First version
This particular mod is about Miraak and all of his bootlickers (Cultists). I did not make all to much changes to his cultists except for what i felt necessary, Miraak himself went to quite a few changes though.
First Miraak himself. Originally he leveled with you to 150 i thought but i lowered it quite a bit. You would think this would make him weaker but you would be surprised then.
Here are his changes: 1) Changed level cap from 150 to 90. Normally leveled faster then you at a pace of 1.2 to your 1. Changed that to 1.3 to your 1. 2) Changed his health offset from 0 to 950. This means if he would be level 1 he would start with 1000 health. 3) Changed his magicka offset from 200 to 1300. 4) Changed his stamina offset from 0 to 450. This gives him an even stamina level of 500. 5) Changed his combat class to dragonpriest. (He is one so why not) 6) Added the spells (Flame atronach, storm atronach and conjure dremora) to his spelllist.
That is pretty much it for him.
His cultists. Changes:
I guess the only change i made for them is that every last one of them now levels with you to level 65.
If there is anything missing or not right with this mod please let me know alright, my last test save was still a bit more barebones then i liked, but it should work as i said it would.
The requirements for this mod are: Skyrim Update Dragonborn