Skyrim Special Edition

4-3 BETA - BUGS (500 comments)

  1. Anduniel
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    BEFORE YOU POST:
    Check the Changes page; your bug might already be fixed!
    READ THE FAQ ! Quite a lot of things reported are already on there.

    IN YOUR POST tell me you are using THIS VERSION 4.3.2b, as this is the only one supported. If you don't that is the first thing I'll ask.
    PLEASE BE SPECIFIC and give as much detail as possible so I don't have to ask follow up questions and can fix it quicker.
    If comments are too vague I can't help, it's that simple.

    NPC problems:
    WHICH ONE(S) SPECIFICALLY, by NAME? and
    WHAT EXACTLY IS THE PROBLEM?


    Please only post actual *bugs.* Random glitches are not bugs.

    Mod conflicts are not bugs. If you feel you absolutely must mention mod conflicts (which truly should only be location conflicts), please do so in the Suggestions and Feedback Forum. This makes me aware of it, but I won't be moving any of my buildings.

    Please see the Articles posted on the Oldrim's page:
    CreditsFAQApprovalWardrobe ManagementRefIDs & BaseIDsHow to Mod Skyrim.

    AE/CC Update Note:
    There may be some location conflicts with certain AE/CC content. I personally haven't noticed any yet, but others have reported. As with above note, I WILL NOT MOVE ANYTHING so if you desire a patch, you must do it yourself.
    Other Notes:
    - Landscape clipping around Black Swan Inn is NOT A BUG but a MOD CONFLICT. You have a mod that alters land data in that area and it's overwriting my mod since mine is a master. You can try DSavage's "Grass Mod" patch in the Optional Files.
    - Exiting Chuckling Chaurus: Not a problem with my mod but with the game. The exit door is properly Navmeshed and finalized, reveals no problems. Most times it exits fine.
  2. Anduniel
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    4.3.2b (Latest) Fixes:
    - Moved FNIS files outside bsa
    - Fixed Ikram and Khayri facegen
  3. Anduniel
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    Apparently I need to say this again:
    Comments about Tundra Homestead are NOT BUGS. They belong in the new AE Conflict Patches Forum I made specifically for that stuff. Any other places they appear will be removed.
  4. Anduniel
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    NOTE on QUESTS to EVERYONE:
    I've already done the best I can do. Skyrim scripting is VERY picky and at times, very choppy, this is well-known. Even when it's sound and should work, it can lag, glitch, or plain not run like it's supposed to, and much as I wish I could, I CANNOT MAGICALLY JUST FIX it so it's flawless every single time for everyone. We all have different mods loaded, different setups, and a list of other factors. I don't have the time or energy or de-bugging knowledge to streamline it. I'm busy managing my farm and raising my kids by myself most of the time. My modding buddy Shrike, who was a great scripter and de-bugger, left the Skyrim scene long ago, and just early this year, he passed away. There are now a lot of new modding tools, including ways to integrate neat features, and I wish I could implement some like SPID and such, but again, don't have the time or energy to try to figure it out. So...

    OPEN PERMISSION to anyone who wants to tackle this: scripting improvements/fixes, SPID, what-have-you. Just credit me for this mod, and Shrike if you're improving his scripting, make this mod a requirement (it's flagged as esm. anyway), and link back here.
  5. ISEM12
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    i have an issue with mouth movment behaivor became so fast in the dialogue (sometimes ) and not with all npcs 
    what can cause this issue ? 
    - sorry my english is not good i hope you guys get what i mean 
  6. syentism
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    edit: Nevermind! The bug fixed itself. I quested and did other stuff for several hours, came back, and Anduniel was active and able to converse! Sorry I can't say what fixed it, but, well, she works! lol. 

    Hey Anduniel! I have always loved Anna NPCs, played through nearly all of it on Skyrim LE version.

    Trying to get the mod working now in SSE, but for some reason, after installing, Anduniel cannot be interacted with at all. I tried reloading saves 10x times, re entering the Bee & Barb, re entering Riften, console commanding her to resetai, recycleactor, etc (I reverted to previous saves after that failed, dont worry). It didn't work on an existing save or a new game. The only thing I haven't done is Fus-Ro-Da her to try to reset some kind of sandboxing (because I'm playing a non-dragonborn playthrough). 

    Weirdly enough, other NPCs like Nadina do function as intended. 

    Maybe it's something to do with FNIS? Were we supposed to run that? I use Nemesis, so not sure what I should do instead. Are any of the community patches known to cause issues? 

    Any tips from Anduniel or the community?
  7. nervix709
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    When trying to download the mod, it prompts me to download a high poly head mod.  However, the link provided leads to a virus.  Apparently vectorplexus lost their domain name.  The fix should be as simple as replacing the u in vectorplexus with an i.  
    1. skynet424
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      Yes it is VectorPlexus  so yes change the U to a i so it is VectorPlexis
      No idea if this works also  https://www.nexusmods.com/skyrimspecialedition/mods/72555
  8. skynet424
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    Nadina, Nadina, Nadina, Nadina, :-) I love Nadina.  She is awesome love her, best so far, anyway I have a slight problem, might be my end, But I am doing the quest Shades of Shehai. I did Falkreath and gave her full support in my replies, she offered to take me to her parents' home, where the above quest was spoke. So TLDR:; I get 2 chances for support, which I do, and is it normal for her to read the book and then squat at the altar, could you please tell me if there is a bug or glitch my end, as I can talk to her normally all the time, and the quest does not progress, what is the time frame for this quest to progress. Love Redguards with Australian accents :-). any help would be grateful, oh and thank you for this awesome mod..
    1. Anduniel
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      Thank you thank you thank you! :) I loved writing her and doing her voice!
      I'm sorry you're having trouble, that quest was really hard to script so it's very likely something is glitching or lagging. I did manage to finally get it to work for me start to finish, but then, I know exactly how to avoid (most) glitchiness. Yes you're correct, that should happen, and then it should progress and
      Spoiler:  
      Show
      Spawn some enemies to kill, then progress again. You may need to console force the next stage(s). Have you checked the quest page:
      https://annafollowers.wordpress.com/quests/shades-of-ansei/
    2. skynet424
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      Aah thank you, was getting to the point of wanting to marry her, but I started fresh and did Falkreath with her and full support, never went to her parents, continued as usual. Spoke to Maramal about marriage, wore the amulet and well we are now married :-) (Well open marriage) lol. But if it happens again, I will try what you have suggested. Thank you, Nadina, Nadina she is so sassy.
  9. ChaosChild88
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    Hello again! 
    I have once again run into a problem with this mod! Suddenly Anduniel has stopped following me and just walks away from me! When I enter a building or use the call Anduniel power, she teleports to me but she dosen't run after me when I start walking and just starts walking away from me, sometimes exiting the building. It also happens in the wilderness, she teleports to me when I get far enough from her but she does not follow me when I start walking. 

    Do you know what might be causing this and how to fix it? 
    1. Anduniel
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      I don't know what's going on, need more info. Are you in the middle of any quests for her? Did she recently start a banter scene with another follower (or other npc) that maybe didn't finish? I'd thought I had failsafes for those cases but without more details I can't investigate. Thing is, I can only put so many failsafes, if I put too many than it won't work like it's supposed to at all.
  10. jedi7000nathan
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    AN_Jorvaskrtrigger.pex is causing massive lag due to a looping script. Essentially what is happening here is that the script upon entering and exiting Jorvaskr stacks in a loop until the game goes into massive lag. Essentially my FPS before this was at 60 and this was with a heavy load order. BUT once this thing went into full effect only one 1 FPS. Needless to say this is a game breaking bug, I've tried my best to fix this issue, Nothing I tried worked; I did try removing the temporary stacks with the save game editor but this only corrupted the saves made after from that save. I'm not sure what the issue is here but I'm suspecting the script is VERY likely borked in an unusual manner. Its trying to complete its intended purpose but doesn't and in doing so it eventually destroys the game's frame rate in the process. 
    1. Anduniel
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      Highly unlikely, but even if it's true there's nothing I can do, as I suck at script fixing, and Shrike made that script and he was very good, but unfortunately he is no longer with us. I have already granted open permission (just above in the Sticky^^) to make and publish any fixes, scripting or otherwise, to anyone who cares to take it on.
    2. jedi7000nathan
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      Are there ways I could cause the script not to fire I.E take my companions and park them somewhere else like the Bannered Mare when I go into Jorravaskr?
    3. Anduniel
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      I really don't know, sorry. This is actually the first I've ever heard of this particular thing, in all the years this mod has been out. I just looked at the script in Notepad++ and I'm not even sure what it's supposed to do, but it only affects Nadina and Teryn, so if you have them in your party you could try leaving them somewhere else for a while, like Bannered Mare.
    4. jedi7000nathan
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      Well my solution didn't work I had dismissed Teryn having him chill in my home and the issue did not go away. The script fired anyway regardless of whether I have Teryn or Nadina with me when I go into Jorvaskr. I think the best solution would be to find the script and remove it entirely, If its not important and is causing issues and I don't even know why it is there. Also incidently I did not have this issue with previous versions so it possible something with the beta itself is causing issues here. I may just revert back to the previous version before the beta and see if this crops up.
    5. jedi7000nathan
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      Ok it is 100% something wrong with the beta I reverted back to 4.3 and this issue is gone entirely zero issues frame rate stays at 61 FPS no issues and this is a heavily modded set up so I'm 100% convinced some change made in the beta affected the script in some way; 4.3 works without no issues.
    6. jedi7000nathan
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      Yeah reverting back to 4.3 worked to fix things. Something is wrong with the ESP for the latest version; basically I'd urge people to consider not using the latest version if you want to join the Companions.
    7. Anduniel
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      Well absolutely nothing was changed with the script itself in the latest, and this mod doesn't change anything about the Companions. The script that manages the background of the Followers' AI detects if the Kodlak funeral scene is playing, so they won't for instance, use the forge while the body is in it (Anduniel did this, then Shrike fixed it). As to something "wrong" with the esp, that's really not much to go on, anecdotal claims are not helpful.
    8. jedi7000nathan
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      You know now that I think about it the issue may be something with the Skyforge itself; every time I got those lag spikes was after I used the Skyforge which really doesn't make sense as I've got nothing that's modifying the forge.
  11. ChaosChild88
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    Hello! 
    Absolutely love this mod but I have one problem with it. When I enter the underwear menu (only tried it on Anduniel so far) the game crashes. All the other clothes menus seems to be working. Have tried it several times and it crashes the game every time. Any idea what might be causing this and if it's possible to fix it? Of course, might be an incompatibility with another mod but I'm just wondering if someone else have had this problem and if there is any known way of fixing it? 
    1. Anduniel
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      Been asked and answered several times. Faulty model from LE that couldn't be converted properly. Just don't do address the underwear, leave it alone and all will be fine.
  12. TheJayEagle
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    I have an issue with specifically Zorya and Rayya. So firstly I am midway in a playthrough and at this point in time have recruited Nadina and Anduniel. They gave me no issues whatsoever, but for some reason when I try to talk to Zorya or Rayya, they just don't talk to me; Nothing happens when I press e on them. Zorya still has dialogue with Nadina if she's in my party and I'm in the inn, she still plays music sometimes etc etc. I've never had an issue with her before and I can't seem to figure out how to fix it

    Things I've tried: Downloading Papyrus, disabling and enabling them, resetai command, attacking them, fast traveling away and back, leaving the inn and coming back, reloading the game, uninstalling the mod and reinstalling it, commanding in the summon Zorya spell and using it, restarting my computer, recruiting someone else in your mod then coming back to Zorya(I had no issue doing that), warping her somewhere else and then trying to talk to her, reloading saves, just playing the game for a while and coming back, crouching and uncrouching over and over again near them(Sometimes helps with script lag), the kill command then healing them.

    Nothing has worked. The only large scale mod I have is Legacy of the Dragonborn, and the rest are just follower mods like Inigo and Xelzaz and the general bug fixing mod. There has never been an issue with those in my prior several playthroughs so I don't know what else to do and it's a real shame since she's one of my favorites.
    1. Anduniel
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      Sorry but I have no idea :( but kudos for trying all that stuff, a lot of ppl just give up and then shoot negative comments at me saying it's bugged, but those are things that are def not bugs.
    2. TheJayEagle
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      I try to troubleshoot myself before bothering people. Oh well. Guess no Zorya for me on this playthrough. Thanks anyway :)
  13. angelinodeguzman
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    Hello! First off, totally loving everything about the mod so far! The Taverns are so well put together and the dialogue and backgrounds for them are great!

    However I can't seem to get any of the unique followers to appear. I've been to all the taverns and none of them are there. I'm using the most updated versions and have downloaded all the updates/patches I need. Just wondering if anyone has input on what I might be doing wrong?
    1. Anduniel
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      Weird, I have no idea, they def should be there.
  14. TactlessNinja
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    Surprisingly liking Darion, expected I'd drop him after his first quest but I really want to keep him around for his character and acting. First time I've properly used this mod so when it comes to the equipping system, I think I'm still in the initial relationship stages with him now, so just looking to know how it works as I'm having some possible issues? I ask because I don't know if this is quite a bug or just me being daft, but if I ask him to not wear his own outfit (only choice at the moment) he goes naked (naturally) keeping his swords but losing his hat. I'm assuming I then dump what I want him to wear into his inventory, which is what I did, but when I decided to go back to 'wear your own outfit' he was either naked and/or completely deleted whatever equipment I had given him from his inventory, meaning even when I went back to 'don't wear' nothing I had originally give him there was there anymore. Plus I think his trademark hat seemed permanently gone on both sides.

    What am I doing wrong? At the moment I don't feel comfortable or safe giving him new equipment if he's going to lose it all. Or am I reading it wrong and it'll all suddenly appear in certain circumstances as per the FAQ?

    Edit: Had a quick mess around (when giving him an NFF token) and noticed if I give him equipment he then wears that instead. Guess the trade option is general whilst the outfit is more specific, still lost why he's spending his time naked/deleting my gear though haha.
    1. Anduniel
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      Not quite sure I understand, but first, have you read the Wardrobe Management article? Link up top^^
      The inventory trade is general, like with all vanilla followers. The Wardrobe Management in the MCM tells how to tell them what to wear in specific places (explained in much detail in the article).
      Lastly, no support for NFF.