Hi, cool mod. I installed all the requirements and it's working except when I am trying to do the air combo I immediately drop to the ground.
Edit: fixed it by removing modern staggerlock. Thank you. What fireball mod are you using like in the final combo of NA+PA? Almost like a meteor Also no sound on the last fireball.
This is a great mod. The combat was the only thing I liked in this FF, love to see you put more animations in there. If I opened this in SSSEEdit where could I find the sound of that scream when you power attack? It's been bothering me since my player uses Kratos voice.
Hi Sorry to ask this but it is impossible to acces SkyrimGuild.com for ADXTMCO. i have lot of stuff from here and paid on Patreon that i cant use without! If someone could message me to share MCO mod for personnal use it should be great!
You'll have to find the ID of the weapon you want it to be tied to. You can look for IDs in Xedit/SSEedit...
Then add a specific condition to the "config" text file, for each specific config file where the ring is mentioned...replacing that condition with yours:
"IsEquippedRight(0x0****)", where those "*" is the Id of the item you want it to be tied to. I might be forgetting a tiny detail here...but I can take a look and give a better example.
This animation is great, perfect for what i have in mind when i think "Fire swordmaster", or spellsword pyromancer. I can imagine other movesets using different elements in this fashion. An even nicer touch is to have us equip items to access them, meaning you don't have to worry about overwriting other animations. Kudos to all modders going this way🔥 The issue, however...like all your animations i've seen, is that they're too fast.
Is there a possibility you would make them so they follow the weapon's speedmult and not their own ? I believe it would allow people like me to fight at a speed they can follow. With mods like "Weapon Speed - IPM" around allowing us to change the weapon's speed.
34 comments
Edit: fixed it by removing modern staggerlock. Thank you. What fireball mod are you using like in the final combo of NA+PA? Almost like a meteor
Also no sound on the last fireball.
EDIT: Ignore the above. They changed sites again. Now it's DistarAnimation.com.
Then add a specific condition to the "config" text file, for each specific config file where the ring is mentioned...replacing that condition with yours:
"IsEquippedRight(0x0****)", where those "*" is the Id of the item you want it to be tied to. I might be forgetting a tiny detail here...but I can take a look and give a better example.
The issue, however...like all your animations i've seen, is that they're too fast.
Is there a possibility you would make them so they follow the weapon's speedmult and not their own ? I believe it would allow people like me to fight at a speed they can follow.
With mods like "Weapon Speed - IPM" around allowing us to change the weapon's speed.
Thanks, by the way.👌🏾
If you would of course.