How can I change the Tsunami to another power attack? I find i a bit too much can I just replace the animation with another one? would it be like power attack 3 in the folder
Hello... I really like this mod, it suits my Spellblade character very well If I may make a suggestion/request: Can it be made based on the condition of "equipping magic" in the left hand to be able to play the magic casting animation, if not, will only play the normal animation? I'm sure there is such a condition in DAR
IsEquippedLeftHasKeyword(Keyword keyword) Does the item equipped to the actor's left hand have the specified keyword?
Dying for an MCO moveset with magic that bases it's animations on the casting type, so theoretically, any magic mod would work. Atleast that's how i think it would work, or i could be completely wrong, i dont know
This is wonderful, author.✨ Movesets incorporating elements in them really give what it means to be an actual "Spellsword".
Since this started in this fashion, how about creating movesets focusing on one element each ? Or perhaps a moveset that changes its element depending on which ring/amulet/some equipment we wear ? (of course it could be provided with your mod)
This is just a suggestion, but the freedom is yours.😌 In all cases, it will be interesting to see what you decide to do in the future.
I absolutely love the idea of a moveset that mixes in magic and swordplay, the fire and force blast chains are so satisfying, makes me feel like a legitimate avatar/powerhouse. It's amazing!
In my opinion though, the jump attacks make this moveset a little too janky to use, and also personally I feel like they're a little too anime and at odds with the rest of the fairly reasonable attacks in the set.
If it would not be too much work to make a version without the jump, that would be really cool, but even so this is a super unique moveset and so much fun to use. Tysm!
same here. I LOVE the look of the mod. Mixes magic and sword combat perfectly. Just dont think my cpu can handle the jump animations. Would love to add this to my game if there was a lite version maybe. Anyways great job with the mod!
28 comments
I really like this mod, it suits my Spellblade character very well
If I may make a suggestion/request:
Can it be made based on the condition of "equipping magic" in the left hand to be able to play the magic casting animation, if not, will only play the normal animation?
I'm sure there is such a condition in DAR
Thank you for making this great animation mod.
Since this started in this fashion, how about creating movesets focusing on one element each ? Or perhaps a moveset that changes its element depending on which ring/amulet/some equipment we wear ? (of course it could be provided with your mod)
This is just a suggestion, but the freedom is yours.😌 In all cases, it will be interesting to see what you decide to do in the future.
me feel like a legitimate avatar/powerhouse. It's amazing!
In my opinion though, the jump attacks make this moveset a little too janky
to use, and also personally I feel like they're a little too anime and
at odds with the rest of the fairly reasonable attacks in the set.
If it would not be too much work to make a version without the jump, that
would be really cool, but even so this is a super unique moveset and so much fun to use. Tysm!
Enemy will trigger this using blade weapon or any katana from vanilla skyrim
But what is the reason you won't SCAR-patched this ?
what they give xp for?
And the spell its from vanilla and other mod and i make it for this moveset