Anyone else having an issue where after parrying twice you have to attack the downed enemy twice? And doing so causes them to push the enemy back, sometimes missing the execution?
The mod worked great at first, but then I must've added a mod that wasn't fully compatible because now I have to constantly double click the LMB to get the execution to trigger...
Edit: Found that the mod works fine with Elden Power Attack, but any other Power Attack mod for MCO requires me to hit the enemy twice.
If someone's enemy doesn't kneel down and you can't trigger execution, it may be because you haven't installed the Payload Interpreter - Nemesis Less Patch for Behavior Data Injector in Optional files, which is necessary even if you're using Pandora.
i dont know why but when i switched from nemesis to pandora the mod stopped working. still have block and parry animation but the enemy does not kneel to activate the execution. someone below said to install nemesis less patch but i already have it since i was still using nemesis. anyone know what the problem is?
do i need to install elden rim mod for the repost to work ? i land a parry , but enemy doesnt go on knees and start a repost. same happens for back stab. i do the parry from behind. sound effect plays , enemy goes on knees but no attack or backstab happens. what am i doing wrong ?
- Crazy color effects during "execution" (kinda overrated when they DONT die and they're just some normal human with all these colors everywhere.) - Counter window (The mod encourages you to feel "rushed" to parry TWICE... How about making the window longer than 10 seconds for swordplay.)
Other than that, this mod is an insane next to Valhalla combat and gives parrying a good name.
315 comments
The mod worked great at first, but then I must've added a mod that wasn't fully compatible because now I have to constantly double click the LMB to get the execution to trigger...
Edit: Found that the mod works fine with Elden Power Attack, but any other Power Attack mod for MCO requires me to hit the enemy twice.
- CTD's on start up to main menu. (Only 65% chance, literally will happen at random on start up)
Lastly, I could use Dual Wield Parrying SKSE instead of Dual Wield Revolution, right ?
Thanks for this awesome mod anyway !
Dual Wield Parrying SKSE and Dual Wield Revolution are two different mods. My bad, I made a mistake in requirement. Dual Wield block and Unarmed block need Dual Wield Parrying SKSE, not Dual Wield Revolution.
- Crazy color effects during "execution" (kinda overrated when they DONT die and they're just some normal human with all these colors everywhere.)
- Counter window (The mod encourages you to feel "rushed" to parry TWICE... How about making the window longer than 10 seconds for swordplay.)
Other than that, this mod is an insane next to Valhalla combat and gives parrying a good name.