Skyrim Special Edition
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grVulture

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grvulture

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About this mod

Extra Enemies adds a variety of lore friendly, levelled, randomised enemies to the wilds of Skyrim.

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The point of this mod is not to drastically change the Skyrim experience, but rather to add to it. 

These new enemies are frequent enough to make exploring Skyrim fun again,
but hopefully not so much that they make Skyrim overcrowded and unrealistic.
They have also been designed so that they are similar to Bethesda's original enemies,
with the hope being that you won't be able to tell the difference between the old enemies and the new ones.

Each enemy you come across is relevant to the current location.
For example, Forsworn will not be found outside The Reach.

Some of the encounters you may come across include (but are not limited
to): Bandits, Forsworn, Warlocks, Vampires, Giants, and more!

Do not go looking for the enemies, as you're going to find yourself very bored if you do that.
The idea is that you come across these enemies while going throughout your travels.
Keep in mind that you may need to wait a while in order to let everything respawn first.


COMPATIBILITY
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Extra Enemies will conflict with any mod that alters the leveled predator spawn lists. To fix this conflict, you can try to merge the lists through a bashed patch.


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