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Monops

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DrMonops

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About this mod

Ore veins no longer respawn, for an added dose of realism intended to complement mods which provide custom settings for mining.

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While not particularly realistic, respawning ore veins are a pretty established thing in Skyrim and other Elder Scrolls game. If you're using mods like Complete Crafting Overhaul Remastered or Immersive Mining though, setting the ore veins to not respawn can be a great way to offset increased yields and maximize immersion.

My original intent was to dynamically flag the ore veins to not respawn, but as I couldn't find a good way of doing so using the current options, this has been implemented as an ESL-flagged .esp which applies the "no respawn" flag to each individual ore vein reference. If I can find a way of doing this dynamically in the future, I will update accordingly.


Compatibility
No Respawning Ore Veins will conflict with other mods which edit ore vein references. I recommend loading No Respawning Ore Veins early, so that
it is overwritten by any other mods/patches editing the same references; in this instance, the worst that will happen is that you may end up with the odd ore vein that does respawn.

Patches are required to extend this functionality to mods which add new ore veins. For your convenience, I have include patches in the installer for all the Creation Club content which adds new ore veins, as well as the Unofficial Skyrim Special Edition Patch, Beyond Skyrim - Bruma, Falskaar, and Wyrmstooth. I may create additional patches if requested, as time permits.


Recommended
  • Complete Crafting Overhaul Remastered: Includes a number of MCM options for adjusting mining, including Animation Cycles per [ore] drop, Attack Strikes per [ore] drop, Ores per drop, Drops per vein, and Mining Makes Noise.

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