Skyrim Special Edition

File information

Last updated

Original upload

Created by

Jonx0r

Uploaded by

Jonx0r

Virus scan

Safe to use

About this mod

Extended Bandit Dialogue gives bandits new idle, notice corpse, and combat taunt lines. It does so using speech synthesis (Tortoise TTS + Retrieval-based Voice Conversion) to add new lines of dialogue in a way that should (hopefully) be almost indistinguishable from the original voice acting.

Requirements
Permissions and credits
Translations
  • Turkish
  • Spanish
  • Russian
  • Portuguese
  • Mandarin
Mirrors
Changelogs
Donations




Features

Bandits will now:

Recognize Notable Opponents: Bandits may now recognize you as the leader of the Companions, Thieves Guild, Dark Brotherhood, College of Winterhold, or as a high-ranking war veteran.

Have More Idle Line Variety: You will now hear idle lines from female voice types.

React to World State: Such as commenting about the current weather, the state of the Thieves Guild, and so on...

F.A.Q.

Q. What patch level is required?
A. None.

Q. Do I need Dawnguard, Hearthfire or Dragonborn or additional plugins like SKSE?
A. No.

Q. Is this ESL flagged?
A. Yes.

Q. What version of the Creation Kit was this made with?
A. 1.6.438.0. It's compatible with both Special Edition and Anniversary Edition.

Q. Is this safe to add/remove mid-game?
A. Yes.

Q. Why am I not hearing any new lines of dialogue?
A. Firstly, ensure you've loaded the mod and check the Extended Bandit Dialogue.csv file for a list of new lines and their associated conditions. Only NPCs that are in the BanditFaction faction will use the new lines added by this mod. If you have a mod installed that removes bandits from that faction, it'll prevent this mod from working properly.

Q. I don't want to hear a specific line of dialogue. How do I disable it?
A. You can use the following console command to disable a specific line, if you don't want to hear it:

set EBDChance_### to 0

See the Extended Bandit Dialogue.csv for a list of dialogue IDs.

Important

See the Extended Bandit Dialogue Spreadsheet for a list of all new lines of dialogue plus their associated conditions. There are currently 112 new lines of dialogue (50 new Idle lines, 31 new Notice Corpse lines, and 31 new Combat Taunt lines) for each of the 11 voice types used by bandits in the base game.

This mod doesn't include any script files so there shouldn't be any issues adding or removing it mid-playthrough. New dialogue is set up in its own quest so it should work well alongside other mods that also affect bandit dialogue.